PDA

View Full Version : ShowEQ Development Forum



Pages : [1] 2 3 4

  1. Important Notice: WSEQ is a Trojan
  2. Plan?
  3. Hunted Spawn /con colour vs. grey
  4. Compile error on Debian Potato
  5. OpCode Validation
  6. honest question.......
  7. Has SEQ come out of the closet yet?
  8. CVS tarball ?
  9. Compiling QT-2.3.2 with gcc3 (a guide)
  10. Patch resubmitted for Invis Man Color Changes
  11. CVS Upload
  12. libEQ.a (here we go again :o )
  13. deb > rpm
  14. Where is V4?
  15. Please someone answer this Q
  16. Looks like VI screwed the pooch on alt exp split
  17. Error when running v4
  18. QT Threaded rpm
  19. gcc-3.0 test?
  20. QT for debian sid?
  21. playerProfileStruct change?
  22. PvP options broken with latest CVS ? (4)
  23. configure & gcc3
  24. Contributions / RFC
  25. This will REDUCE compile times!!!!
  26. mapping tool gone?
  27. 2 small patches
  28. Another small patch
  29. libEQ.a question
  30. libqt
  31. Map accelerator keys
  32. showeq -T
  33. Symbol References: __gxx_personality_v0 [GCC3 Requirement]
  34. [Patch] Portability Patches
  35. Segfault BUG
  36. Mouse broken in Mapview >= 2x
  37. could someone get the audio alerts working Please
  38. SEG Faults in 4.0
  39. ShowEQ needs YOU
  40. ShowEQ Segfaults when run as non-root
  41. libqt runtime search path
  42. Map display problems...
  43. uploading patches
  44. I hesitate to post again... but...
  45. Real-Time Combat Analysis Window
  46. zaphod: gcc3 configure.in patch
  47. Latest CVS
  48. qt verification
  49. Corpses and moving them not updating on map
  50. [Patch] Timeout for pcap_open_live()
  51. Dev tool of choice for SEQ?
  52. Patch against current CVS
  53. Patches for language.h (Van Shir addition)
  54. How to submit a patch file?
  55. Someone change libEQ search
  56. EQTime
  57. [Patch] Distance hack (499621)
  58. question about qt
  59. access method for previous global var
  60. Missing Hit points per tick
  61. Increases in segfaulting with recent CVS
  62. Races 142 & 143
  63. Request for new function
  64. Request for new function: DPS meter
  65. 2 suggestions
  66. Patch: Fix for deque.h problems
  67. feature request - corpse timer
  68. Packet Logging Patch coming soon
  69. Locations
  70. Segmentation Faults - Group Invite & Disband
  71. Another Feature Request: Speedometer.
  72. Mob kill experience
  73. Patch for invis spawns/traps
  74. seq crash with luclin models on...
  75. Requested Feature
  76. Request: Display version revision
  77. Couple new patches submitted
  78. incorrect values for...
  79. Feature Request
  80. Performance Issues?
  81. Bug: Spawn information box................
  82. Latest checkin bugs (missing files?)
  83. Minor bug: Sorting by Distance
  84. Feature Request: Ability to Edit Zone filters from menu
  85. Seg Fault since latest VI Patch
  86. Spawnlog not working?!???
  87. Problem with the current code
  88. Spell List Timers
  89. New patches coming soon
  90. Packet updates?
  91. FEATURE REQUEST: Dump List of Clerics in zone to STDOUT upon death
  92. Show EQ Packet Format Query
  93. Very minor bug
  94. I'm back on the project..
  95. Yendor and Spawnlogging / EQTime patch
  96. Core Results from Maidens Eye
  97. Clearing the Channels Window
  98. unknown spawns - left over "stuff" on the map
  99. Core results from seg fault with Stalking Probe
  100. What's the process for submitting a patch?
  101. Combat Window Patch Submitted
  102. Options are not saving on exit
  103. Problem with ShowEQ no finding QT libs
  104. OpCodes are changing, use this thread to report findings.
  105. alerts
  106. Latest patch - scaling error
  107. PPC compilation
  108. Seq + Eqw + Eqw = Bad
  109. No Circles on Alerts
  110. Spawn Position Updates, which is the valid record?
  111. SEQ Terminating on despawn
  112. Maidens Eye bt
  113. Size of "Self Circle"
  114. Spawn logging expanding
  115. Few small bugs
  116. Need new spawn to parse?
  117. Excalibur maps
  118. Feature Request
  119. LFM Developers?
  120. Teal - Blue Cons at level 55
  121. ShowEQ4.0 performance
  122. Request: Change to filters?
  123. Segfaults and other bugs i have found
  124. seq crashes in kithicor
  125. Combat Window
  126. libEQ.a for PPC based linux
  127. Suggestion to work around crashes
  128. Feature suggestion
  129. WindowsChatParser
  130. Patch 3/19/02 Issues
  131. 3-19 Patch (Players location)
  132. Another 3/19 prob (Maybe)
  133. ShowEQ Configuration files
  134. Packet structure? Anything odd going on?
  135. .Map Format?
  136. Feature Request: Docking of Experience window?
  137. Patch #535167 uploaded: Changed the map popup and FOV
  138. FreeBSD Compatibility Patch and Newbie Install Guide
  139. problems with befallen
  140. Performance
  141. Saveprefs bugged?
  142. Quits decoding.
  143. Combo of problems & issues - Other player locations / Unknown mobs / Con levels wrong
  144. Feature request - right click add mob to filter
  145. con color data, please add your findings
  146. Item 2U5693>"Name"
  147. Spedometer!
  148. make SEQ smaller, faster, more modular ?!?!?!
  149. Spell Window Improvements
  150. Have we become too advanced (SEQ)..?
  151. Test
  152. Unknown Spawn
  153. pvp diety patch
  154. Crashing into NK?
  155. Regarding saving zoom status
  156. Compass not updating target
  157. EQ handshake protocol
  158. Feature request:Chat channels
  159. Problem with spell timer
  160. SEQ source
  161. Spell list
  162. UDP output
  163. Comments and configs
  164. Compressing and archiving your current binary using bzip2... done!
  165. Decoding player loc and heading
  166. Recent Changes on Test
  167. More changes on test
  168. vertical postition filter?
  169. date stamps in spawnlog
  170. map background images
  171. Confirmed repeatable Seg Fault
  172. Chat Screwed up.
  173. Skills list out of whack after 5/8 patch
  174. Weird Chan messages
  175. Made a new INSTALL.newbies file
  176. IDEA: Character Stat/Equipment Dump
  177. Some bug fixes...
  178. XML Based preference system
  179. difficulty with channels
  180. Ok new CVS 5/22
  181. AA Exp broken since last patch
  182. strange error with 8.2 install
  183. Options Not Saving (Not a Help Post)
  184. ShowEQ crashing
  185. "Use Audio Device" toggle doesn't work
  186. build crashes
  187. Crash stack trace
  188. Any thought given to EQW?
  189. Format of the spawnlog.txt
  190. Kicking around an idea
  191. Category Manager
  192. Reply from the Announcement Forum
  193. Crashing Time
  194. possible removal of certain fields from the filter string.
  195. Exp Bug
  196. Method to HP -neg maddness!
  197. Preferences not saving everything
  198. Spell List Editing
  199. seq parses filter file 6 times every time EQ zones
  200. Item Receipt Structure changes
  201. Animation - Spawn Movement
  202. GroupMemberStruct wrong size
  203. Problems in Western Wastes?
  204. Feature request on Cautions/Danger
  205. Feature Request. hotkey for depth filter
  206. Bodytype display patch
  207. Op Code Monitoring Working?
  208. Stack trace from crash
  209. Exp Logging Fix/Hack
  210. Map no longer stays centered
  211. Feature Request: Movement Speed
  212. CVS Help?
  213. Question for the Developers
  214. Crash Stack Dump
  215. Two line change to enable saving of head / floor room values
  216. To Yendor, Catt, Seqtester et all.
  217. Bug :: Neg Nums in Exp Window after zoning
  218. Spells and changes with Focus?
  219. Opcode changes for recent patch
  220. Core Dumps -- GDB excerpts provided
  221. Spawn Points
  222. Q
  223. Two Questions
  224. Dumping player inventory to a file (patch included)
  225. Segmentation error during ShowEq compilation process
  226. Core Dump on 6/8/02 Build 4.2.9
  227. BUG: Some filters appear to be ignored
  228. SpawnPoint Saveing
  229. Map Icons (sugestions needed)
  230. Icon info or tooltip position
  231. Locate bug
  232. My confessions of TRACER
  233. Upgrade to SpawnPoint Suggestion
  234. Gentoo, gcc 3.1, qt 3.0.4, and seq
  235. Latest configure{,.in}
  236. Character dump is a bit wacky
  237. Drop: UO193
  238. Corpse bug?
  239. New bodytypes
  240. Vendor inventory
  241. Spawn Info Question
  242. Not a stop bug
  243. When a PC drops something
  244. Filter ideas
  245. Reply to Morannon's reply in "ShowEQ Announcements"
  246. EQ Encryption
  247. New commit needing QT3.0.x patch?
  248. Bankfile dump code trouble
  249. New Interface up on Test
  250. OT backtrace (ot crashes seq everytime)