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LordCrush
05-22-2002, 02:33 AM
*edit* 10/08/2003 ... new one is at the end of the thread ... *edit*

Hi all,

it took a litte longer than i thought (RL :D).
I made a shellscript that inserts the locations (all i know) into the mapfiles.

How to do it ?

Download the attached safeloc.gz-File into a tmp-directory, unzip it, copy the mapfiles from CVS or your seq-dir into the same dir, change into that dir and execute the safeloc-script.

./safeloc

Be sure to make the safeloc-sript executable

chmod +x safeloc

The script creates first a *.map.SFLOC file which are backups from the original maps. and patches then the map-files.
After that copy the map-files back into your seq-dir.

Runways can do that in the seq-dir of course :p

The locations are roughly check, but most from web-research and informations on this board. :)
If you find errors plz post them here with zonename and correct location - I will update the file then.
If anybody has the locs that are missing plz post them too. (missing zones at the end of the posting)


Which SafePoints are included ?


Zone Name Safe Y Safe X Map File Name
Ak'Anon -35 47 Akanon.map
Beholder's Maze -31 -512 Beholder.map
Blackburrow Dungeon 39 -159 Blackburrow.map
Burning Woods -821 -4942 BurningWood.map
Butcherblock Mountains -700 2550 Butcher.map
Cabilis (East) -417 1362 Cabeast.map
Cazic Thule 0 185 CazicThule.map
City of Mist -734 28 CityMist.map
Cobalt Scar -1185 -399 CobaltScar.map
Crushbone 158 -644 Crushbone.map
Crystal Caverns 303 487 Crystal.map
Dagnor's Cauldron 320 2815 Cauldron.map
Droga 290 1375 Droga.map
East Commonlands 4947 8 Ecommons.map
Eastern Pl of Karana 865 15 EastKarana.map
Eastern Wastes -4296 -5049 EastWastes.map
Echo Caverns -800 840 Echo.map
Erudin 0 0 ErudnInt.map
Erud's Crossing 795 -1767 ErudsXing.map
Estate of Unrest 52 -38 Unrest.map
Everfrost Peaks 629 3139 Everfrost.map
Feerrott 905 1051 Feerrott.map
Felwithe (North) 94 -25 FelwitheA.map
Felwithe (South) -790 320 FelwitheB.map
Fironia Vie 1440 -2392 Firiona.map
Freeport (East) -950 -14 FreportE.map
Freeport (North) 211 -296 FreportN.map
Freeport (West) 181 335 FreportW.map
Frontier Mountains -4262 -633 FrontierMtns.map
Fungus Grove -1005 -2140 Fungusgrove.map
Great Divide -965 -7720 Greatdivide.map
Greater Faydark 10 -20 Gfaydark.map
Grimling Forest 1020 -950 Grimling.map
Grobb 0 -100 Grobb.map
Halas 0 0 Halas.map
Highpass Hold 74 164 Highpass.map
Highpass Keep 88 -16 Highkeep.map
Hollowshade Moor 2420 1241 Hollowshade.map
Iceclad Ocean 340 5330 Iceclad.map
Icewell Keep 0 250 Thurgadinb.map
Innothule Swamp -588 -2192 Innothule.map
Kael Drakkal -633 -47 Kael.map
Kaesora 40 370 Kaesora.map
Kaladim (North) -2 -18 KaladimA.map
Kaladim (South) -790 320 KaladimB.map
Karnor's Castle 0 0 Karnor.map
Katta Castellum -545 645 Katta.map
Kedge Keep 100 14 Kedge.map
Kerra Island -860 475 kerraridge.map
Kerra Island -860 475 KerraRidge.map
Kerra Island -860 475 kerraridge2.map
Kithicor Forest 3828 1889 Kithicor.map
Kurn's Tower 0 0 Kurn.map
Lake of Ill Omen -5383 5747 LakeofIllOmen.map
Lake Rathetear 1213 4183 LakeRathe.map
Lavastorm Mountains 154 -1833 Lavastorm.map
Lesser Faydark -1770 -108 Lfaydark.map
Lower Guk -217 1197 GukBottom.map
Maiden's Eye 1485 960 Maiden.map
Marus Seru 0 0 Mseru.map
Mistmoore Castle 120 -330 Mistmoore.map
Misty Thicket 0 0 Misty.map
Mons Letalis -623 -1249 Letalis.map
Nagafen's Lair -263 -424 SoldungB.map
Najena Dungeon 858 -76 Najena.map
Nektulos Forest -259 -1201 Nektulos.map
Neriak A - ForeignQutr 157 -3 NeriakA.map
Neriak B - Commons -500 3 NeriakB.map
Neriak C - Third Gate -969 892 NeriakC.map
Netherbain Lair 14 1787 Netherbian.map
Northern Desert of Ro 299 3538 Nro.map
Northern Pl of Karana -382 -284 NorthKarana.map
Oasis of Marr 904 490 Oasis.map
Ocean of Tears 904 450 OOT.map
Oggok -99 -345 Oggok.map
Paineel 200 800 Paineel.map
Paludal Caverns -241 -3721 Paludal.map
Permafrost 0 0 Permafrost.map
Permafrost 0 0 PermafrostPits.map
Plane of Fear 1282 -1139 FearPlane.map
Plane of Hate 0 0 HatePlane.map
Qeynos (North) -74 428 Qeynos.map
Qeynos (South) 0 10 Qeynos2.map
Qeynos Aqueducts 80 860 Qeytoqrg.map
Qeynos Hills 83 508 Qey2HH1.map
Rathe Mountains 1831 3825 Rathemtn.map
Rivervale 0 0 Rivervale.map
Runnyeye 0 0 Runnyeye.map
Sanctus Seru -232 1166 Sseru.map
Scarlet Desert -1678 -1054 Scarlet.map
Shadeweavers -3570 -2122 Shadeweaver.map
Shadow Haven 190 -982 Shadowhaven.map
Shar Vahl 85 -1135 SharVahl.map
Skyfire Mountains 5131 3618 Skyfire.map
SkyShrine -730 -210 Skyshrine.map
SkyShrine -730 -210 Skyshrine_Lower.map
SkyShrine -730 -210 Skyshrine_Upper.map
SkyShrine -730 -210 Skyshrine2.map
SkyShrine -730 -210 Skyshrine3.map
Solusek's Eye -486 -476 SoldungA.map
Southern Desert of Ro 286 1265 Sro.map
Southern Pl of Karana 1294 2348 SouthKarana.map
Splitpaw Lair 63 -122 Paw.map
Steamfont -273 160 Steamfont.map
Stonebrunt Mountains -1643 -3428 Stonebrunt.map
Surefall Glades 0 0 QRG.map
Swamp of No Hope 2945 2761 Swampofnohope.map
Temple of Veeshan -499 -2086 Templeveeshan.map
Tenebrous Mtns 1810 55 Tenebrous.map
The Arena -817 -11 Arena.map
The Bazaar -172 -821 Bazaar.map
The Dreadlands 9565 2806 Dreadlands.map
The Emerald Jungle 4648 -1223 EmeraldJungle.map
The Field of Bone 1617 -1684 FieldOfBone.map
The Grey 340 -2000 Thegrey.map
The Hole -1050 640 Hole.map
The Hole -1050 640 Hole-tower.map
The Nexus 5 -9 Nexus.map
The Overthere -4263 -241 Overthere.map
The Temple of Solusek 36 262 SolTemple.map
The Warrens -930 748 Warrens.map
Thurgadin 0 -1222 Thurgadina.map
Timourous Deep 2194 -5392 Timorous.map
Tower of Frozen Shadow 200 120 FrozenShadow.map
Toxxulia Forest 203 2295 Tox.map
Trakanon's Teeth 1486 3868 Trakanon.map
Twilight Sea -1858 -420 Twilight.map
Umbral Plains 1900 -474 Umbral.map
Upper Guk 7 -36 GukTop.map
Velketor's Labrynth -65 581 Velketor.map
Wakening Lands -5000 -673 Wakening.map
Warslik's Woods -468 -1429 WarsliksWood.map
West Commonlands -1334 214 Commons.map
Western Pl of Karana -15919 -4199 WestKarana
Western Wastes -3499 -4099 Westwastes.map


Which points are missing ?

Acrylia
Akheva Ruins
Befallen
Cabilis (West)
Chardok
Dawn Shrouds Peak
Dragon Necropolis
Erudin
Grieg's End
Howling Stones
Old Sebilis
Plane of Growth
Plane of Mischief
Plane of Sky
Sirens Grotto
Sleeperīs Tomb
SSra Temple
Temple of Dalnir
Temple of Veeshan
The Deep
The Mines of Nurga
Veeshan's Peak


Have fun :)

- Lord Crush

LordCrush
05-26-2002, 04:05 PM
Found new Loc


Akheva Ruins x=60 y= -1395, near Entrance


I will update Script soon.

Have fun )

- Lord Crush

Mr. Suspicious
05-27-2002, 10:15 AM
What happens if there's already a succor point in the map? *by using the ./safeloc in the past for instance* Will it add yet another Succor Point?

LordCrush
05-27-2002, 11:52 PM
The script deletes the line with Succor Point before inserting the new Line - so you can do updates too. :)

- Lord Crush

Mr. Suspicious
05-28-2002, 12:54 AM
http://www.power3d.com/arch/images/temp_and_various/info.jpg

LordCrush
05-28-2002, 08:27 AM
:D :D :D :D :D

Nice Picture


- Lord Crush

Nobody
05-29-2002, 11:14 AM
I took your script and modified it a bit. It's now a perl script that reads a .cfg file. The .cfg file can be edited with vi or whatever you want to add/change points. It's just a bit more straight forward.

The next revision will have the ability to have mutliple "tags" incase you have something custom you care about the rest of the community may not that yu'd like to apply after the new maps are released.

Blueadept has it and i believed uploaded on his site.

LordCrush
05-29-2002, 12:54 PM
Thank you :)

I can do a look into perl :D.

only FYI i dont wrote the script, i generate it from a Excel-Sheet with a macro ;)

- Lord Crush

Nobody
05-29-2002, 03:34 PM
There wasn't anything wrong with yours, just potential problems when it gets alot longer as well as maintaining with more maps...

I mainly started it when I thought about adding in some other points I like (mapping my favorite camps in certain zones, etc).

LordCrush
05-30-2002, 04:02 AM
I look into the cfg-file and adapt the macro that it writes the cfg-file.

- Lord Crush

BTW Nice new look on Blue Adepts Web-Page :)

LordCrush
06-04-2002, 08:27 AM
Hi all,

i updated the gz file with Akheva Ruins.

Perhaps a Developer can import the locations into CVS ? :D

Have Fun :)

- Lord Crush

fee
06-04-2002, 08:42 AM
Consider it done. I have patched the maps in my local repository and will commit to cvs.

Thanks for the contribution.

fee

King Tordown
06-05-2002, 01:55 PM
PoG succor location is the entrance. You Succor on top of the Whirling Energy mobs at the zone in point, not a safe spot if you hunt in that zone.

Howling Stones is also the zone in point.

Sorry I don't have the exact coords right now because I am not in game but when I get them I will re-post

LordCrush
06-06-2002, 12:31 AM
Wooot thank you :)

Morannon
06-06-2002, 03:43 AM
Sirens Grotto is the Western Wastes zone line
Griegs End is the Dawnshroud Zone
The Deep - Echo Caverns zone
Ssra Temple / Veeshans Peak - zone in

lildr00d
06-06-2002, 10:40 AM
Actually Sirens Grotto has 2 Succor spots depending on what side of the zone you are on!


WW side goes to CS side
CS side goes to WW side

Morannon
06-06-2002, 11:08 AM
No it doesnt =P

Ive just succored from SG WW side, and ended up where I started.

LordCrush
06-06-2002, 12:03 PM
Evac spells do not function like this. They have a set location for where they port you, regardless of where you are in the zone. SG certainly does not have 2 evac points. At the current time, there is only one "safe point" per zone.

from Ratt from this thread

http://seq.sourceforge.net/showthread.php?s=&threadid=1010

King Tordown
06-07-2002, 09:33 PM
Acrylia - at entry point near Grimling Forest zone
Akheva Ruins - x=60 y= -1395, near Entrance
Grieg's End - Dawnshroud Zone
Howling Stones - entry point
Old Sebilis - is the entrance hall
Plane of Growth - entry point
Sirens Grotto - at an intersection south of the WW zone line
SSra Temple - entry point
The Deep - Echo Caverns zone
Veeshan's Peak - entry point
Chardok - zone out point
Grimling Forest - EDITTED - correct coords -952, -1021

this leaves the following zones:

Befallen
Cabilis (West)
Dawn Shrouds Peak
Dragon Necropolis
Erudin
Plane of Mischief
Plane of Sky
Sleeperīs Tomb
Temple of Dalnir
Temple of Veeshan
The Mines of Nurga

EDIT: Chardok point added

Cambik
06-09-2002, 09:15 AM
Chardok is the out zone line.....i will try and get a loc when on today.

King Tordown
06-10-2002, 06:10 AM
LordCrush,

I have identified an incorrect succor point.

Last night I used succor in Grimling Forest and ended up far away from the indicated succor point. The true succor coords for Grimling Forest are, -952, -1021. This is just inside the wall of the vah shir on the east side of the zone, north of the Hollowshade Moor zone.

LordCrush
06-22-2002, 04:30 PM
Hi all,

i was on vacation the last 2 weeks - i will work trough the newest inputs as soon i have time :)

LordFeshlak
06-24-2002, 05:41 AM
A few additions (off the top of my head):

Dragon Necropolis - Zone in point
Plane of Mischief - Zone in point (on the same platform)
Sleeperīs Tomb - Zone in point
Temple of Veeshan - (It's almost boring) Zone in point

S.H.E
06-27-2002, 03:42 AM
Skyfire Mountains Succor point is incorrect....

I will try and get the location tonight (its near the OT zone)...

LordCrush
10-25-2002, 10:39 AM
Brief upadte - was very busy ...

Wakening Lands - Kael Entrance -670,-5000
Emerald Jungle, -1220,4650
Skyfire -1140,-4290
Qeynos Hills 508,83
North Qeynos 430,-75
South Ro -960,135
Sirenes Grotto 195,-35
Kedge Keep 100,15

/wave

LordCrush
10-28-2002, 01:08 AM
Hi all,

i have updated the patch and included the locations of the PoK-Port-Books in the zones.

Have Fun

LordCrush
10-28-2002, 01:09 AM
The cfg file for the Perl patchscript,

I have added the point description ... so the script has to be changed a liitle

sea4th
11-21-2002, 05:25 PM
I would like to help with maintaining and improving SEQ but the information on submitting changes to the CVS looks like it requires Linux. Since the Maps are text files, is there a way windows based users can help here. For example I would like to update the succor point in the Sky Fire map listed as the last line to the coordinates next to the OT zone :: -1140 , -4290 .

The work in this thread updates the local copies on the linux box but how about making changes to the CVS maps using a windows web browser?

Gullork
11-22-2002, 03:03 PM
I dunno if there is any way to do it with a windows 'browser', but there is a wincvs. You might try that.

LordCrush
11-23-2002, 05:21 AM
Let me clarify it a little ...

first thank you for offering help - i will include your Succor point in the next file :)

You need no Linux to access CVS - there are windows clients around that can access CVS.

WinCVS (http://www.wincvs.org/) for example

but there is only a very small group of people that have write access to the CVS.

The normal way to get an selfwritten extention into the CVS is to submit a patch and then a developer will look at it and probalbly include it into the CVS when he or all dev people think that it is a good extention.

LordCrush
10-08-2003, 02:03 AM
New Patch Version ... Now included :

PoK-Books (POP)
Dungeon Entrance (LDoN)
Some more points in PoTranq...

Have fun :)

tamasine
10-09-2003, 07:41 AM
pooh. why not have labelled the thread "succorpoints" - i was expecting safe points! *8)

on that note, and far more work - and thus rather unlikely... how possible would it be to add block-colour areas into a map. my idea being that you could shade areas where you're "safe" (no wanderers). there are lots of areas like this in many zones. alternatively, red-hashing could indicate the train paths in mistmoore for example.

tamasine