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View Full Version : Why a new libEQ? (4e9...)



winseq
12-31-2001, 07:19 PM
Just out of curiosity, why did we need a new libEQ?

Zaphod
12-31-2001, 08:37 PM
There was a long standing bug in libEQ. I fixed it and released it to the other developers to be published. The bug caused ProcessPacket to in certain situations improperly decode a packet and return a non-zero result. This would occasionally yield unpredictable and unwanted behavior in ShowEQ.

Enjoy,
Zaphod (dohpaZ)

BlueAdept
01-04-2002, 05:20 PM
In case anyone cares, http://www.crosswinds.net/~libeqa now has the current libeq.a file.

Between @home going under and work being hell, it took me a little bit to update the site.

MeTh_HeD
01-14-2002, 03:47 AM
Blue,

That link seems to be broken now, could you give me another site(or fix that one, if you have the power to) with the newest libEQ.

MeTh

LordCrush
01-14-2002, 09:09 AM
Hi all,

the official download location is in this thread

http://seq.sourceforge.net/showthread.php?s=&threadid=195

Regards

- Lord Crush

casey
01-14-2002, 02:40 PM
The locations in the post were only as a courtesy, dont expect that thread to stay updated, always consult README.libeq for the latest download info. (README.libeq is included with showeq).

LordCrush
01-14-2002, 04:44 PM
Thank You,

i will RTFM ;)

Refards
- Lord Crush

BlueAdept
01-14-2002, 07:02 PM
Crosswinds is undergoing some server upgrades and has had some slowdowns and outages for the last couple days (they are working on getting a new web based email server working).

The web page is still up and is working.

Still dont know why it never made it into the list. It has been around since Xyzzy released the fixed libEQ.a for Kunark expansion.

Heh...I had bugged Ashran (when SEQ was on HQ) about adding me and even asked Ratt once or twice.

No big deal. Just did it for the people who had problems connecting to the other sites.