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View Full Version : Locked Map and Monster-z-filter



Cordan
05-02-2003, 04:28 AM
Map-Lock

Aint it possible to "lock" the map so it dont "wanders" around the player ?

Point is that when i run it on my 17" monitor i would have to see the complete map with out having it moved around.

Also the zoom-factor would stay steady and the map would not "flash" around ;)

Monster-z-filter

Is it possible to add an z-filter to the mobs too ? as its included for the map ? Would be awesome to see only the mobs in the level and not the "down-spawns" too.

cavemanbob
05-03-2003, 01:50 PM
Map lock is doable, probably won't make it into the next release though.

The mob z-filter should have been in with the other z-filter, but it slipped my mind. This will be fixed.

I'm not quite sure what you mean by the map flashing around, if you can clairify what you mean I'll look at it.

Scotty
05-05-2003, 07:00 PM
I think what he means is that on Showeq, the map always started zoomed out maxed, so you can see the whole map. Only when you zoom in did it follow you and keep the player at the center of the map.

btw, great work bob :)