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View Full Version : Alerts on rares--does seq do all this?



erice2
02-04-2002, 12:11 AM
Im a Sins user and have never tried SEQ. Sins doesn't do everything I would like it to for alert mobs and I was going to program it all in. But before I do that I thought I would check to see if maybe SEQ does it.
Heres what I would like:
1) Alert names specified by zone. e.g. a_mummy is a rare(PH) in SRO but not in Oasis.
2) Handle logging of the time when an alert mob shows up (sins does this)
3) Log the spawn point (sins does this)
4) allow you to specify the range of respawn times (if known) for a given mob so the program can tell you when the next window is for the mob to show up. Idealy with game time integrated in so it would know if the next time was at (game) night or day.
5) Automaticly target the alert mob in the mob list for quick tracking.

fryfrog
02-04-2002, 03:31 AM
i don't think that showeq logs the spawn point or does the timer that sins does yet. can't wait for it to.

yes, showeq has zone specific filters via "filters_mapname.conf" which is setup just like the filters.conf, but only loads on specific zones.

hope that answered at least 1 of your questions :)