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purple
06-15-2006, 07:46 PM
Announcing the release of ShowEQ version 5.5-pre1. This pre-release is compatible with Live Servers as of 6/13. If you are on 5.4, you'll notice nothing working. I'd imagine updating might help.

This is a pre-release version. Not everything that was working previously is working now. In fact, pretty much the only stuff that works is the spawn list and skittles. If you don't trust pre-release software, wait until the weekend when I'll have more time to finish up. I'm not that interested in bug reports on this. I know a lot of stuff isn't wired up yet.

If this works for you, great. If it doesn't, wait for the final 5.5 version.

Fetch the new release from the files section of sourceforge (http://sourceforge.net/project/showfiles.php?group_id=10131&package_id=13256&release_id=425133). This release is NOT in cvs on sourceforge. CVS on sourceforge went a bit tits up recently and I haven't migrated to the new servers yet. When I do, I'll post.

To install:


$ tar xjvf showeq-5.5.0.0-pre1.tar.bz2
$ cd showeq-5.5.0.0-pre1
$ ./configure
$ make
$ make install


If you have problems with ./configure, try:


$ LIBC=gnu ./configure


I don't know whether the packagers will package this. There will a new release tomorrow or Saturday which cleans up the rest of this.

Backspace
06-15-2006, 08:28 PM
Awesome work guys and gals, thanks for quick patching.

purple
06-15-2006, 09:22 PM
If someone wants to post up OP_Death it would be nice. I really should have filled that one in. I think it is 7941, but I'm not sure.

tanner
06-15-2006, 10:08 PM
Format: 1.7
Date: Thu, 15 Jun 2006 21:19:15 -0500
Source: showeq
Binary: showeq-dev showeq showeq-doc
Architecture: source i386 all
Version: 5.5.0.0-pre1-1
Distribution: unstable <====== NOTE!
Urgency: low
Maintainer: Robert J. Tanner <[email protected]>
Changed-By: Robert J. Tanner <[email protected]>
Description:
showeq - realtime packet analyzer for Everquest
showeq-dev - development tools for ShowEQ
showeq-doc - documentation for showeq
Changes:
showeq (5.5.0.0-pre1-1) unstable; urgency=low
.
* New upstream release.
* http://www.showeq.net/forums/showthread.php?t=5606
* Standards-Version to 3.7.2
Files:
fecfff2e7d5dfe7a87e397d831c12d32 849 x11 optional showeq_5.5.0.0-pre1-1.dsc
9c6c0eb64f1af8a460edf59111b8005a 1010464 x11 optional showeq_5.5.0.0-pre1.orig.tar.gz
d21eab68d6202e82f3259b4bcd8f751e 234364 x11 optional showeq_5.5.0.0-pre1-1.diff.gz
e06016d3ad07c5864ca319590592916f 11235526 doc optional showeq-doc_5.5.0.0-pre1-1_all.deb
cf711264818e3cce072b4adfae9f8193 4445208 x11 optional showeq_5.5.0.0-pre1-1_i386.deb
8c718c40fbe0ff2574e98de367f47f8f 86146 x11 optional showeq-dev_5.5.0.0-pre1-1_i386.deb

Fatal
06-15-2006, 10:24 PM
Patch tomorrow. Lets see if it gets broken.

hug
06-16-2006, 09:08 AM
Patch tomorrow. Lets see if it gets broken.

Servers are up, skittles are still working!

purple
06-16-2006, 10:40 AM
Has anyone verified OP_Death is 7941?

hug
06-16-2006, 11:37 AM
Has anyone verified OP_Death is 7941?

I have the game up if you can tell me how to do it. dead player or dead mob?

purple
06-16-2006, 11:57 AM
OP_Death is what turns a live mob into a corpse on the map when you kill it. If it is wrong, it stays "alive" to the map until the corpse poofs (which causes an OP_DeleteSpawn).

So just edit your /usr/local/share/showeq/zoneopcodes.xml and find OP_Death and change the number to be 7941. Restart showeq and go kil something. If what you killed turned into a corpse, then it is correct. If it didn't then it's not correct.

That's the only opcode I regretted not putting into this prerelease since it is important. But oh well!

hug
06-16-2006, 12:20 PM
OP_Death is what turns a live mob into a corpse on the map when you kill it. If it is wrong, it stays "alive" to the map until the corpse poofs (which causes an OP_DeleteSpawn).

So just edit your /usr/local/share/showeq/zoneopcodes.xml and find OP_Death and change the number to be 7941. Restart showeq and go kil something. If what you killed turned into a corpse, then it is correct. If it didn't then it's not correct.

That's the only opcode I regretted not putting into this prerelease since it is important. But oh well!

I changed it, and up popped the X. Looks like you got it right.

danx
06-16-2006, 01:23 PM
I'm confused now.. Tried to update showeq for the new patch and get the error:
Unable to locate your Qt includes...
configure: error: Please verify your Qt devel install!

Why would it be giving me this error now? Showeq was running fine up until the patch, didn't have that problem when installing.

I'm using Debian and know next to nothing about this OS, so any info will need to be very specific on how to fix this.

Danx

hug
06-16-2006, 01:31 PM
If you usually use the debian package that one of the folks here puts up, you don't need the QT dev package. If you are compiling from Purples source, you need it to compile. Can't recall how to update qt, but using search I'm sure you can find it. It has been posted a few times.

Or, just wait a bit until the debian packages show up and use those.

Sorry I can't be of more help, kind of a tard at linux