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View Full Version : NEWS: MySEQ Open 2.3.1.2 Released



eqmule
04-03-2014, 02:08 PM
Hi there MySEQ community,

Some of you know me, some of you don't, either way, I've been working with eq related "3d party tools"
for over 10 years, emu, mq/mq2 as well as showeq and now MySEQ.

Here is a minor upgrade to the previous version.

I just pulled the latest source today and added in "concolors per level".

Basically what this does for you, is that you can select a level and all the mobs on the map will con according to that level.
Try it out, if you don't like it, go back to the previous version.
Source is in the zip as well as precompiled binaries.

If you do compile yourself, its real easy, just unzip and open the MySEQ.sln file as admin and select the Release Build Configuration and hit F7 a couple times.
NOTE: Visual Studio 2010 sp1 or newer is needed to build this version.

And to my fellow devs, if you want to diff this and cvs it, that would be great, if not, that's cool as well.

MySEQ-20140403.zip (http://www.macroquest2.com/main.php?p=download&product=myseq)