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ThanosOfTitan
04-15-2002, 08:45 AM
# ShowEQ Filter file
#
# All entries are 'regular expressions' and may be optionally followed
# by a level range.
#
# Note: Sections end with a blank line. Make sure the file ends with a blank
# line as well. This file will be updated by the program with changes
# made while running
#
# If you make changes to this file while running ShowEQ, press F3 in ShowEQ
# to reload and reapply all the filters.



# [Hunt] is the section for spawns you are hunting.
# Spawns appear with a large, dim circle.
# See the examples section below for details.

[Hunt]
Name:Xi Xaui
Name:Xi Vius
Name:Xin Thall Centien
Name:Xi Thall
# Moved the above into the Hunt section from the alert section

# [Caution] is the section for things you want to avoid.
# Spawns appear with a flashing yellow circle on the map and will be
# underlined in the spawn list.
# If the spawn gets with 500 ticks, a yellow line will point to it.
# See the examples section below for details.

[Caution]

# [Danger] is the section for spawns that you really want to be nowhere near.
# Spawns appear with a flashing red circle on the map and will be
# underlined in the spawn list.
# If the spawn gets with 1000 ticks, a yellow line will point to it.
# If the spawn gets with 500 ticks, a flashing red line will point to it.
# See the examples section below for details.

[Danger]

# [Locate] is the section for rares you are searching for.
# Spawns appear with a flashing white circle on the map and are italicized
# in the spawn list.
# A solid white line points to it constantly.
# See the examples section below for details.

[Locate]

# [Alert] is the section for spawns you wish whose presense you wish to be
# alerted to. Alerted spawns will appear in bold in the spawn list.
# Information will be displayed to the console window if Filters_AlertInfo is 1
# A system beep will be dispatched if Filters_SpawnFilterAudio is set to 1
# And the command specified by Filters_SpawnAudioCommand,
# Filters_DeathAudioCommand, and Filters_DeSpawnAudioCommand will be executed
# upon spawn appearance, death, and despawning respectively.
# See the examples section below for details.

[Alert]
##Maiden's Eye##
Name:#A Thought Stealer
Name:Vellar Toranalls
Name:Goranga Chieftain
Name:A Goranga Battlemaster
Name:Shadowed Overlord


# [Filtered] is the section for spawns that you don't care about and don't
# wish to appear on the map. They will appear grey in the spawn list.
# See the examples section below for details.

[Filtered]

dogmeat
05-10-2002, 05:24 AM
I believe it is "A Shadow Overlord" per the pic on this link: http://eqbeastiary.allakhazam.com/search.shtml?id=7916

Others Alerts:

Xi Thall
Goranga Seer
Goranga Savant

Nobody
05-10-2002, 02:18 PM
I've got the ones in the Alert section (It is "A" but the substring matches correctly).

Are the ones in the Hunt section uniquie enough ore are we about to spam the heck out of everyone and put little white circles over 90% of the screen?

ThanosOfTitan
05-10-2002, 05:37 PM
Originally posted by Nobody
Are the ones in the Hunt section uniquie enough ore are we about to spam the heck out of everyone and put little white circles over 90% of the screen?
That's total spam. The original set Blue had put them in the alert section, I moved them to hunt on my copy but you are right, common enough they don't need to be in either.

BlueAdept
05-10-2002, 11:11 PM
Edit: I confused Hunt and Locate. So basically my message means nothing...but Ill leave the last paragraph here.

BTW, if anyone wants to add the drawing of the line for alerts, it is only about 4 or 5 lines you need to add. I can post them if you want.

dogmeat
05-31-2002, 04:07 PM
mmkay. Attempt #2. "Shadowed" is not a substring of "Shadow". "Shadowed Overlord" listed in the [Alert] section above, is unlikely to match "A Shadow Overlord" [sic] (NOTE: look closely) which is the name of the mob.

Also, Goranga ChiefTAN (the actual mob name), doesn't have an 'i' in it, as in ChiefTAIN, as spelled above in the [A.lert] section.