structs and opcodes...
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structs and opcodes...
Thank you Newby.
SVN and tarball have been updated.
Confirmed working from SVN 886. Thanks Newby for continuing to keep up with the opcodes!
Hi, i must have done something wrong. I don't get it to work.
I've tried a fresh install of the svn and also the patch procedure.
Program starts and the then in the console i see everytime i zone in in game:
Warning: OP_GroupDisband2 (0x2d16) (dataLen: 4) doesn't match:
I'm running on Centos 7, before latest patch i had it working via svn.
It's likely that you've done nothing wrong, there was a patch yesterday and new opcodes
Hmm ok,
sigur said it should work fine with 886. So i tried to run a fresh install on a clean Centos7 using:
svn checkout http://svn.code.sf.net/p/seq/svn/showeq/trunk showeq
cd showeq/
make -f Makefile.dist build
./configure && make && make install
This shows in the console when logging in:
Warning: OP_GroupDisband2 (0x2d16) (dataLen: 4) doesn't match:
I also tried to patch my working (before yesterdays) installation using:
svn checkout http://svn.code.sf.net/p/seq/svn/showeq/trunk showeq886
cd showeq886/
patch -p 0 < ../Documents/diffs-170719.txt
This might not be the correct way to patch it since im new to that and tried to follow the help with showeq post.
Anyway i get same error as above. Maybe it's centos7 related? but then again it worked before EQ patch.
nobody i know using seq and not myseq has working opcodes currently. given that the version in the repo hasn't changed since the patch, i don't see how the issue could be anything else.
above, sigur was referencing the 7/19 patch.
today is 8/17 and our most recent patch was 8/16
HAHA omg, my fault. Thanks for pointing it out. So sorry for the spam :(