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    Re: Lock window panes

    This would be a good thing to have. Not sure when it will happen since work is picking up a bit, but I'll add it to the list of stuff to work on.
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    ShowEQ 6.1.8 for Live 11/17/21

    Announcing the release of ShowEQ version 6.1.8. This version is compatible with the November 17th release. Special thanks to Newby for the patch.




    cn187 (11/17/21)
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    - Update...
  3. Thread: 11/17 patch

    by cn187
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    Re: 11/17 patch

    Thanks Newby!
  4. Re: Any thoughts about the info in latest producers letter

    I can't speak for MySEQ.

    For ShowEQ, it depends on what all they change. If this they're just taking the 32-bit code base and compiling it as 64-bit (with whatever minor changes if any are...
  5. Sticky: Re: Current Development Status and Future Plans. Your Feedback Requested

    I added the color replacement for the SOE-formatted maps to the map load code. So pending any bug reports or other issues, the mapconvert script may no longer be necessary since SEQ is able to...
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    ShowEQ 6.1.7 for Live 10/20/21

    Announcing the release of ShowEQ version 6.1.7. This version is compatible with the October 20th release. Special thanks to Newby for the patch.




    cn187 (10/21/21)
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    - Updated...
  7. Thread: 10/20 patch

    by cn187
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    Re: 10/20 patch

    Thanks Newby!
  8. Re: Wont be able to update if a patch is posted until Friday or Sat night.

    No worries, I can take care of it for you.
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    Re: ShowEQ 6.1.6 for Live 09/15/21

    No worries!
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    ShowEQ 6.1.6 for Live 09/15/21

    Announcing the release of ShowEQ version 6.1.6. This version is compatible with the September 15th release. Special thanks to Newby for the patch.




    cn187 (09/17/21)
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    -...
  11. Thread: 9/15 patch

    by cn187
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    Re: 9/15 patch

    Thanks Newby.

    Xerces, that's a minor opcode that as far as I know is just there for logging purposes. If the warning annoys you, you can edit the opcode to ffff and showeq will ignore it. Or...
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    Re: Bug with zone filter loading

    Your 4-step process is the same thing I do for filters, so that looks fine to me. Though, if I'm not mistaken, the save/reload isn't strictly necessary if you just want the filters temporarily...
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    Re: Add zone point hover / tooltip to maps?

    By default, SEQ is only going to load the first map file for a given zone, so if the locations aren't in that first file, they won't show up.

    You have a few options:

    1) Manually load each...
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    Re: Can we get the forums fixed?

    Does it get better if you check "Remember Me" when you go to log in?

    I used to have this problem all the time, but I don't recall if that fixed it for me, or if I did something else on my side to...
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    Re: Bug with zone filter loading

    Did you start with the existing filter tarball, and if so, where did you unpack it - /usr/share/showeq/filters or /root/.showeq/filters? Or are you starting with empty/nonexistent filter files?
    ...
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    Re: Spawn time sort descending bug

    I hadn't found that specific issue, but there are a lot of sorting issues that I hope to fix. Thanks for reporting this!
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    ShowEQ 6.1.5 for Live 08/18/21

    Announcing the release of ShowEQ version 6.1.5. This version is compatible with the August 20th release. Special thanks to Newby for the patch.




    cn187 (08/20/21)
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    - Updated...
  18. Thread: 8/18 patch

    by cn187
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    Re: 8/18 patch

    Thanks Newby!
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    Re: Add zone point hover / tooltip to maps?

    Maybe? If the current struct is accurate, then it looks like it includes the zone ID. So it should be possible to do a lookup and display the info. Then it's a matter of figuring out how to best...
  20. Re: Buffer Overflow when running multiple accounts on same computer

    If you're getting the "!!!! EQPacketFragmentSequence::addFragment(): buffer overflow adding in new fragment" message, you can tweak your kernel network params to help mitigate this -...
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    Re: SEQ can't find traffic on another machine

    Unlike a hub, switches only pass traffic for the MAC address(es) associated with a given port. So since the new machine is on a different port than the main machine, only the new machine will...
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    ShowEQ 6.1.4 for Live 07/21/21

    Announcing the release of ShowEQ version 6.1.4. This version is compatible with the July 21st release. Special thanks to Newby for the patch.



    cn187 (07/23/21)
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    - Updated...
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    Re: /consider does not match level range in game

    I've found quite a few examples of this, mostly at lower levels, but a few at mid-levels as well. Thanks for the additional data point. If you find more, feel free to add them to this thread.
  24. Thread: 7/21 patch

    by cn187
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    Re: 7/21 patch

    Thanks Newby!
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    Re: Random players showing as *GM* in spawn list

    Sounds like the spawn struct changed slightly. Not enough to cause other issues, but enough that you're seeing this.
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