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Type: Posts; User: Newby

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  1. Replies
    5
    Views
    577

    Re: ShowEQ famous!?!?!?

    You don't need AI to find opcodes. I do most of my heavy lifting with python scripts.

    And no, I can't share. The patterns it looks for are specific to my characters.
  2. Thread: 3/13 patch

    by Newby
    Replies
    3
    Views
    328

    3/13 patch

    structs and opcodes...
  3. Thread: 02/21 patch

    by Newby
    Replies
    4
    Views
    526

    02/21 patch

    structs and opcodes...
  4. Replies
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    1,495

    Re: Occasional crashing when trying to decode

    I'm curious if these issues are caused by people running showeq on raspberry pi models 1, 2 or 3. If your everquest machine has a gigabit ethernet interface (very common now), those older raspberry...
  5. Thread: 01/17 patch

    by Newby
    Replies
    2
    Views
    649

    01/17 patch

    structs and opcodes...
  6. Thread: 12/05 patch

    by Newby
    Replies
    6
    Views
    4,062

    Re: 12/05 patch

    Addendum to update zones.h:


    Index: zones.h
    ===================================================================
    --- zones.h (revision 1428)
    +++ zones.h (working copy)
    @@ -879,13 +879,13...
  7. Thread: 12/05 patch

    by Newby
    Replies
    6
    Views
    4,062

    12/05 patch

    structs and opcodes...
  8. Thread: 11/15 patch

    by Newby
    Replies
    1
    Views
    2,275

    11/15 patch

    structs and opcodes...
  9. Thread: 10/18 patch

    by Newby
    Replies
    3
    Views
    4,357

    10/18 patch

    structs and opcodes...
  10. Replies
    6
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    13,376

    Re: ShowEQ mini guide

    Gina lag is typically caused by your log file growing too large. Make sure you clean out your log file regularly, like every session.
  11. Replies
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    1,496

    Re: Keep Selected Visible option not working

    I think that's a setting to keep the selected mob visible in the map window, not the scrolling list. But I haven't actually looked at the code.
  12. Thread: 9/20 patch

    by Newby
    Replies
    2
    Views
    2,041

    9/20 patch

    structs and opcodes...
  13. Thread: 8/16 patch

    by Newby
    Replies
    1
    Views
    2,330

    8/16 patch

    structs and opcodes...
  14. Thread: 7/19 patch

    by Newby
    Replies
    14
    Views
    5,548

    Re: 7/19 patch

    I should start posting these patches to the MySEQ Help Desk section. :D
  15. Thread: 7/19 patch

    by Newby
    Replies
    14
    Views
    5,548

    7/19 patch

    structs and opcodes...
  16. Thread: 6/21 Patch

    by Newby
    Replies
    11
    Views
    4,449

    Re: 6/21 Patch

    You usually update SVN directly; I checked that and didn't see anything, so I did my usual.
  17. Thread: 6/21 patch

    by Newby
    Replies
    0
    Views
    2,621

    6/21 patch

    structs and opcodes...
  18. Thread: 5/17 patch

    by Newby
    Replies
    12
    Views
    4,148

    5/17 patch

    structs and opcodes...
  19. Thread: 4/19 patch

    by Newby
    Replies
    8
    Views
    3,858

    4/19 patch

    structs and opcodes...
  20. Thread: Source location

    by Newby
    Replies
    8
    Views
    4,244

    Re: Source location

    Consider the policies of any hosted solution as well... if a given source repo has policies against reverse engineering, for example, DB could shut the project down. Or, if the repo has policies...
  21. Thread: 2/15 patch

    by Newby
    Replies
    4
    Views
    2,329

    2/15 patch

    structs and opcodes....
  22. Thread: 1/18 patch

    by Newby
    Replies
    5
    Views
    2,921

    1/18 patch

    structs and opcodes...
  23. Thread: 12/8 patch

    by Newby
    Replies
    2
    Views
    3,067

    12/8 patch

    structs and opcodes...
  24. Thread: 11/16 patch

    by Newby
    Replies
    23
    Views
    9,994

    Re: 11/16 patch

    Nulled out an annoying opcode, just posting the entire patch again...
  25. Thread: 11/16 patch

    by Newby
    Replies
    23
    Views
    9,994

    11/16 patch

    structs and opcodes...
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