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Type: Posts; User: Newby

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    TOL Hunter filter files

    Filter files for TOL hunter achievements.
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    Re: ShowEQ 6.2.0 for Live 12/07/21

    I just noticed I mispelled "bloodfalls", the one zone I couldn't test since it's flagged. Could you fix that?
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    Re: ShowEQ 6.2.0 for Live 12/07/21

    Updated zones.h file for the expansion:


    Index: src/zones.h
    ===================================================================
    --- src/zones.h (revision 1226)
    +++ src/zones.h (working...
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    Re: Lock window panes

    Saving Preferences (under File menu) should save all window positions. I just restart showeq if I mess something up. You do have to zone, though.

    Maybe just add a "Reload Preferences" menu item,...
  5. Thread: 11/17 patch

    by Newby
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    11/17 patch

    Struct and opcodes, as usual. I've also added spawntime to the filter string to match against when using zone filters. The match is limited to what you can do with a regular-expression, so it just...
  6. Thread: 10/20 patch

    by Newby
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    10/20 patch

    structs and opcodes...
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    Re: Spawn time sort descending bug

    I can confirm this, I suspect the table widget being used to display the spawn list doesn't know that column is a time field and is treating it as a string. I assume showeq isn't passing it a time...
  8. Thread: 9/15 patch

    by Newby
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    9/15 patch

    structs and opcodes, nothing unusual.
  9. Thread: 8/18 patch

    by Newby
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    8/18 patch

    structs and opcodes...
  10. Thread: 7/21 patch

    by Newby
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    Re: 7/21 patch

    One small fix, doors weren't getting decoded properly. Since this hasn't yet been applied to the repository, I'm just posting the whole thing again.
  11. Thread: 7/21 patch

    by Newby
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    7/21 patch

    structs and opcodes...
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    Re: Toggle offsets between live and test

    It's not just opcodes that change when they patch. They deliberately shuffle around the position data in a few structs as well. It would be possibly to take that out of compiled code and have seq...
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    Re: Filters don't work due to names changing

    Showeq messes with names beginning with "a", "an" and "the", by moving them to the end of the name with an interspersed comma. Presumably, this is to make the spawn list sort more reasonably. I...
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    NPC walk paths display bug (w/ patch)

    Displaying NPC walk paths is a little buggy, and shows lines all over the map. To enable, under the Options menu, turn on "Record Spawn Walk Paths" and set "Walk Path Length" if desired. Then to...
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    Re: hunter achievement filter files

    and third..
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    Re: hunter achievement filter files

    Second zip file
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    hunter achievement filter files

    I've figured out the format of the files eq uses for achievements and wrote a python program to generate showeq filter files. There's almost 400 zones, so it's possible I may have gotten the zone...
  18. Thread: 4/21 patch

    by Newby
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    4/21 patch

    structs and opcodes.
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    Re: Any fix for 1-20-2021 patch?

    BTW, I'm not doing patches for seq anymore. The past few patches, it seems like I was competing (read: racing) with CN to get the fix out and that's not something I'm in to. CN needs to do it so he...
  20. Re: Any way to highlight all "Drop: U30f7" in a zone?

    Filter files are just XML and easy to edit in a text editor. You can set them up with a list of hunter named from eqresource and such, without needing the mobs up to use the GUI.
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    zone id patch (seq5)

    I noticed showeq wasn't picking up the maps correctly when zoning into some instance (missions). I think this should fix it, but I haven't tried it on all missions yet. Feedback welcome.

    This...
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    Re: [Live] 11/18 Patch

    Here's mine if you want to compare:
  23. Thread: 10/21 patch

    by Newby
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    Re: 10/21 patch

    The code where it locks onto what IP address you're playing on (if you haven't specified it on the command line or in your .xml file) is in packet.cpp at the very beginning of function...
  24. Thread: 10/21 patch

    by Newby
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    Re: 10/21 patch

    That's actually a different protocol. Most of EQ's stuff is in the zone log. Global is an entirely different protocol that's used to set up the zone protocols, as near as I can figure.
  25. Thread: 10/21 patch

    by Newby
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    Re: 10/21 patch

    Yeah, I have my IP specified in my showeq.xml file.
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