I went ahead and bit the bullet and downloaded the live game onto a computer and tested the latest showeq (using live servers not P1999) on the Odroid-C2 with full zone spawns. The Odroid-C2 keeps...
Type: Posts; User: ancient_eq
I went ahead and bit the bullet and downloaded the live game onto a computer and tested the latest showeq (using live servers not P1999) on the Odroid-C2 with full zone spawns. The Odroid-C2 keeps...
On the Odroid-C2 I did note some messages like this:
Warning: SEQ: Giving up on finding arq 0186 in stream zone-client cache, skipping!
Warning: SEQ: Giving up on finding arq 01b1 in stream...
The Mikrotik router hub was very easy to setup port mirroring on and worked great with showeq
Using its web-interface --> Under the "forwarding" tab, select the port # your eq PC is on, choose...
Testing with: showeq-5.2.5.0
To prevent buffer overflow had to edit: ~/conf/zoneopcodes.xml
<!-- crashes if this opcode is left in with a buffer overflow in a sprintf
<opcode id="5ecd"...
The Mikrotik Routerboard finally showed up and I mirrored port 2 egress/ingress to port 3, started up showeq on the Odroid-C2, told it the IP address of my Windows gaming machine and loaded up...
I have many Odroid-C2's (64-bit arm RPI clone from hardkernel) so have started building showeq for it. Of course I hit the QT3 issue so am about to build qt3 for it following this guys blog post...
I just bought this one: http://www.roc-noc.com/mikrotik/routerboard/RB260GS.html
$39.95 and supports 1GB, mirroring, web interface
That worked great! Just logged in and checked in PAW... mob updates working fine now.
Thanks!
It is not working with moving mobs. Though in Guild Lobby it appears to track movement there of PC's, if you zone into PAW for example you will see moving mobs freeze and no longer get updated. ...