in everquest.h in the playerProfileStruct i changed
/*10572*/ uint8_t unknown10572[1280];
to
/*10572*/ uint8_t unknown10572[1600];
That seems to get ShowEQ running again.
Type: Posts; User: Railsmurf
in everquest.h in the playerProfileStruct i changed
/*10572*/ uint8_t unknown10572[1280];
to
/*10572*/ uint8_t unknown10572[1600];
That seems to get ShowEQ running again.
OP_GroundSpawn is 442A
EDIT: sorry i was way of here, see kala's post futher down
Old not relevant text: "OP_ClickObject seems to be 7C87 but the struct do not match so ground spawns never gets...
OP_RemoveSpawn seems to be 725A
Edit: and OP_GroupInvited seems to be 03CC
Edit 2: OP_FormattedMessage seems to segfault showeq when fighting mobs, i comment it out form zoneopcodes.xml and...
Server patch for 9-3-2011 causes segfault with Warning: OP_PlayerProfile (0x6022) (dataLen: 28536) doesn't match: sizeof(charProfileStruct):28176
Im no coder at all but tried to add 320 more to the...
Hi
What is the current usability status of ShowEQ?
I just wounder if im banging my head needlesly in the keyboard, i have the tarball showeq-5.13.10.2.tar.bz2 and i have tried to apply different...