I used to filter them [Hunt] until I went on the ldon raid with 250 chests, so liting them dark yellow (only unused basic color) now instead.
diff -u -r1.39 map.cpp
--- map.cpp 2 Oct 2003...
Type: Posts; User: Klandis
I used to filter them [Hunt] until I went on the ldon raid with 250 chests, so liting them dark yellow (only unused basic color) now instead.
diff -u -r1.39 map.cpp
--- map.cpp 2 Oct 2003...
Added potimeb portal locations.
(win98)
I have no problems with applications if I have them running before I start the game. EQ likes to allocate all memory and anything extra started after that enters swap hell for a while.
> The patch servers use Apache. Just try to fetch a page and look at the error message.
Server: Mathopd/SOE
"Mathopd is a very small, yet very fast HTTP server for UN*X systems."
regular solid floor there on live
hah, first match on google image search:
http://www.completerider.com/learn/westernsaddles/Equiation.htm
http://www.completerider.com/learn/westernsaddles/showeq25.jpg
Checking spawnlog for tower bossmob locations
z:Guardian_of_Dresolik03:837,1519,-1554
z:Jiva00:-2252,-257,-10794
z:Xuzl00:1835,-716,3276
z:Arlyxir00:1726,1684,6365
+:Rizlona00:-1103,2384,-9100...
The differences in color could be made larger then, with sins I can pretty much tell the level of 45-59 mobs just with a glance, while with showeq it's practically impossible since it's almost same...
Sins has the function calcPickConColor in player.cpp which colors a mob with different shades depending on level, this is one excellent feature that I'd like to see in showeq too.
12 Vampyre (sic)
7: shissar
14: greater akheva (only in vex thal)
23: extraplanar
and a weapon:
U00a6: Shissar Emperor's sword (new)