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Type: Posts; User: Valthonis

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  1. Replies
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    need some help with errors

    So I got it installed and compiled and can run it, but once it runs I am getting this spam.


    using the most current SVN and Qt 4.8 (I bleieve)
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    Re: Showeq always on top

    ahh cool I had missed that, guess that is a good feature for people with really big screens heh.
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    Showeq always on top

    So went and downloaded 3.0. I have it on my second monitor but it stays on top unless I physically shrink it down. Any way I can change that ?
  4. Thread: 12/8 Patch

    by Valthonis
    Replies
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    6,781

    Re: 12/8 Patch

    Yup, that rounded off the offsets so it seem to be all working now.
  5. Thread: 12/8 Patch

    by Valthonis
    Replies
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    6,781

    Re: 12/8 Patch

    [File Info]
    PatchDate=12/08/2020


    [Port]
    port=5555


    [Memory Offsets]
    # pinstZoneAddr_x
  6. Thread: 11/18 Patch

    by Valthonis
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    13,480

    Re: 11/18 Patch

    weird, I must have broken something lol, my map won't change and its stuck at one map.


    Edited, Ok its not just me then.
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    new new offsets

    after much tweaking and pain in the ass.

    #
    # Copyright (C) 2006 - 2013 All developers at http://sourceforge.net/projects/seq
    #
    # This program is free software; you can redistribute it and/or...
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    Re: Anyone have the new offsets yet?

    This is what I have so far. Got the zone and characters showing up, but all the NPCs show as one line in one place.
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    Re: Anyone have the new offsets yet?

    Dunno if they did anything weird this patch, I can get the map up and following the player but nothing will populate as for NPCs
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    Re: Anyone have the new offsets yet?

    They are being worked on rest assured, but the servers JUST came up 12 minutes ago, have some patience as it is not an easy process.
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    Re: 12/11 offsets

    Try scanning primary and secondary and writing them to ini
    it may make it work.
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    Re: 12/11 offsets

    Trying again down here with what my INI file looks like exactly
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    Re: 12/11 offsets

    weird, they are working for me
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    Re: 12/11 offsets

    I changed the offset, I had broken it and didn't roll it back lol, As far as finding level goes, I can never figure that part out.
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    Re: 12/11 offsets

    Only thing that is not working is Level. Everything else seems to be working
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    12/11 offsets

    Mostly working offsets.
    [File Info]
    PatchDate=12/10/2018


    [Port]
    port=5555


    [Memory Offsets]
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