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Type: Posts; User: purple

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    Re: 12/12/12 Changes

    No one will cry if the doxygen stuff disappears. It has always been more trouble than it is worth to me. Refactor anything that makes sense to your, ieatacid. No one else is going to stop you!
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    Re: 12/12/12 Changes

    The dude doing the qt4 port put it on github I think if anyone wants to take up the torch. qt3 is very different than qt4.
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    Re: 12/12/12 Changes

    Bridged is what you want. Hi ieatacid!



    I really think this is wrong.

    If things show up in the right spot, then start jumping around to bad positioning, then ZoneSpawns worked (i.e. spawn...
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    Re: 12/12/12 Changes

    I think the deltas are only used to draw the little gray vectors on the map. The deltas have nothing to do with the initial map location on zone in. That comes completely from ZoneSpawns, which is...
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    Re: 12/12/12 Changes

    Oh and they are packed so the data boundaries don't align on byte boundaries. That's why you can't just look at the packet dumps and figure things out.
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    Re: 12/12/12 Changes

    There are debug printfs that are #if 0'd out in player.cpp. #if 1 them and just play with the structs. There are only 6 things to play around with. Go to a quiet zone and run directly X and directly...
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