Some new stuff went in on test tonight for those keeping score at home.
The usual stuff. Fairly mangled atm.
J
Type: Posts; User: Jel321
Some new stuff went in on test tonight for those keeping score at home.
The usual stuff. Fairly mangled atm.
J
I think the _1 _3 are the "layers"different versions of the same map if you will.
When you convert them to .MAP just remove the _# off one of the maps and you should be good...I think. :)
I...
OK, i ran the guka map through the converter (nice work btw), its seems like its working mostly, except for the line color i believe is was is showing as unknown.
I used the RGB.txt file posted...
SEQ is slightly mangled on test atm.
spawns and map sizing mainly.
Its been non-functioning on test for weeks now.
I agree with uncleubb and Spaz, and i suspect it would make a lot of people happy heheh
Soooo
Is SEQ working on live?
Its been this way for about 5 days now. No idea when if/its going live.
Lookng at his diagram i dont see a router in there, prolly the reason for the ICS. It would be well worth the money for the router though and thenuse the set uncle laid out.
Pretty much exactly...
They patched Test on 7-17 and its down. FYI.
Opcodes and structs judging by the messages. Test if fubar atm though so who knows what they hell they are doing :)
J
Saint dVille
If you play on live and you still are having problems and nothing has changed on live since the last patch look at this thread for some cleared direction than this thread.
...
The Seg fault on zone seems like the player packet size problem around while back. There were several threads posted on it.
I think Ratt left the fix that has been posted on this board out of the...
Hmmm, interesting. I would guess the current code running on test did not make it to live with this patch then.
Super freaky. SEQ is working on test now. They are patching it now so my fingers...
Check out this thread...
http://seq.sourceforge.net/forums/showthread.php?s=&threadid=3740
The patch they are referring to seemed like an old update (old at least for us test players) but...
Thats an old patch, no update for the latest change has been posted yet that i have seen.
patch was delayed till Thursday so you get a couplre more days to enjoy SEQ ;)
Spaz has it, SEQ is basically dead on test atm
Why are you using a key sniffer?
Please use search. There are countless threads on SEQ closing on zones.
There's not limit on the amount of searches you can do ;)
So when you do one and it doesnt come back with what you need you can try again!
Indeed you must be! hehe
try going into the showeq/src dir and typing ./showeq from the console window.
btw if you have not applied Zoolander's update it probaly wont work anyway.
If you open up the network monitor under the FILE menu item it still shows some packet traffic, but other than that SEQ gets nothing, no console window messages at all.
Seems to be working fine in my limited testing. Thanks a ton Zoolander!
J
The changed struct is not 100% correct either. I have been using it on test since it was posted, worked for a couple nights and then the seg'ing was back.
Im pretty sure its related to inv(bank...
This issue has been discussed before today. Its been like this on test for a while.