I had originally hoped that all the open source part of this game server would make it easier to get us up and running, but the client is so old it nearly predates showeq all together. Ive tried a...
Type: Posts; User: Someone
I had originally hoped that all the open source part of this game server would make it easier to get us up and running, but the client is so old it nearly predates showeq all together. Ive tried a...
You can DM me if you prefer. Not sure if it’s allowed,but I’d be willing to donate for your time to get it working.
Confirmed it works with the 5.13.10.65 tarball. Thanks!
Applied to .41, works great.
I'm not sure if related to last few patches or not, but does a anyone else have issues with showeq on phinigel when leaving a expedition? As soon as you quit the dz...
Thanks so much for the effort in keeping the skittles alive, seriously.
Thanks, as always!
Thanks for continuing to work on this! I am having an issue with this last patch, any ideas?
patching file src/interface.cpppatching file src/main.cpp
patching file src/packetstream.cpp
patch:...
Excited to give this a go.
Edit: Anyone have any luck with this? Spawns still encrypted, and this crashes harder than my previous client. The zone loads, spawns load (like my other seq client)...
Its dsetup.dll in their patch that does this: http://www.project1999.com/files/P99Files33.zip
They are encrypting spawn info, dont think this is something they ever did on live, so you're going to have to get much deeper, I have my doubts its easily fixable.
Any idea if this will work on the latest patch project 1999 server? (they have custom downloaded client files required that seem to have implemented some sort of encryption in the last 2 or 3...
Anyone know how to fix showeq for the latest eqemu project1999 build? It crashes frequently, and when it does work it displays garbled spawn names, and spawn locations are all over the map - as if...