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  1. Thread: 4/20 patch

    by cn187
    Replies
    22
    Views
    1,309

    Re: 4/20 patch

    trunk is https://svn.code.sf.net/p/seq/svn/showeq/trunk/
  2. Thread: 4/20 patch

    by cn187
    Replies
    22
    Views
    1,309

    Re: 4/20 patch

    I added some additional opcodes post-release but didn't re-release. It's mostly just for logging, but does have some guild-related functionality.

    You can get it from trunk. What kinds of issues...
  3. Thread: 4/20 patch

    by cn187
    Replies
    22
    Views
    1,309

    Re: 4/20 patch

    Thanks Fransick!

    I'll still get the additional opcodes (e.g., guildname stuff) added sometime in the next day or two.
  4. Thread: 4/20 patch

    by cn187
    Replies
    22
    Views
    1,309

    Re: 4/20 patch

    Thanks Newby!

    FYI to everyone, I have a bunch of stuff going on. I'll try to get SVN updated sometime Friday, but if that doesn't happen, I can do it Saturday for sure.
  5. Thread: 3/9 patch

    by cn187
    Replies
    6
    Views
    1,572

    Re: 3/9 patch

    Is this happening often? I did a little testing based on your report and so far I haven't been able to reproduce it.

    The fact that it mostly works makes me think it's not a struct change. You...
  6. Replies
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    1,375

    ShowEQ 6.2.3 for Live 03/09/22

    Announcing the release of ShowEQ version 6.2.3. This version is compatible with the March 09th release. Special thanks to Newby for the patch.




    cn187 (03/11/22)
    ----------------
    - Update...
  7. Thread: 3/9 patch

    by cn187
    Replies
    6
    Views
    1,572

    Re: 3/9 patch

    Yeah, busy week for me as well... I'll get it done today.

    Also, thanks Newby!
  8. Replies
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    1,563

    ShowEQ 6.2.2 for Live 02/15/22

    Announcing the release of ShowEQ version 6.2.2. This version is compatible with the February 15th release.




    cn187 (02/15/22)
    ----------------
    - Update to version 6.2.2
    - Support for EQ...
  9. Replies
    4
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    880

    Re: SEQ 6.2.1 - uic error on running configure

    OK, that makes sense I think.

    It looks like you have both qt3 and qt4 installed? It's finding qt4 during configure, but it finds the qt3 version of uic before it finds the qt4 version due to...
  10. Replies
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    880

    Re: SEQ 6.2.1 - uic error on running configure

    If you run



    dpkg -S /bin/uic


    What do you get?
  11. Replies
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    1,085

    Re: ZEM for current zone - how to find?

    I have no idea if P99 still sends it or not. If they do, then that field in the struct (newZoneStruct IIRC) needs to be the correct type/size/position in order for SEQ to be able to show it.
    ...
  12. Replies
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    2,079

    ShowEQ 6.2.1 for Live 01/19/22

    Announcing the release of ShowEQ version 6.2.1. This version is compatible with the January 19th release.




    cn187 (01/19/22)
    ----------------
    - Update to version 6.2.1
    - Support for EQ...
  13. Replies
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    1,462

    Re: Anyone's seq broken with today's patch?

    Correct, today's exe is dated 1/14. The previous eqgame.exe was dated from the last patch in December. At least on my system, the date shown for the exe has always been the build date (typically a...
  14. Replies
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    1,462

    Re: Anyone's seq broken with today's patch?

    Maybe try rerunning the patcher? I definitely got an update. Though I won't be able to do anything about it until a bit later.
  15. Replies
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    1,977

    Re: recent suspensions

    I haven't been frequenting the forums or discord or anything lately, so I'm not sure where you heard about the suspensions (link appreciated if you have one), or if the info came from a DBG post or...
  16. Replies
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    1,186

    Re: showeq.xml Question

    I want to say that value is a bitmask of the message types. 0th bit is on/off for message type 0, 1st bit is on/off for message type 1, etc. The message types are in message.h, I think.

    I've...
  17. Replies
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    Re: Filtered spawns - leave on map, hide in list

    I tested this, and it behaves as expected for me. I'm not sure what you're doing differently.

    Here's what I did:

    1. Right-click on item in spawnlist, select "Add spawnname zone...
  18. Replies
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    1,263

    Re: Filtered spawns - leave on map, hide in list

    I haven't tried this, but I think you should be able to add them to filtered (to hide them from everything), then right click on the map and select Show->Filtered to put them back on the map.
  19. Replies
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    Re: Palatial guild hall map not loading

    That explains the issue.

    I'm a little curious what the _int suffix is for. I know we needed to add a workaround for a _progress suffix that started showing up on some (presumably TLP related)...
  20. Replies
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    Re: Palatial guild hall map not loading

    Will you please zone into the guild hall and post (or PM me) the snippet from the console that shows the zone and map load? It should look something like this:

    Zone: EntryCode: Client
    Info:...
  21. Replies
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    1,107

    Re: Timestamps in console window

    Xerces if you can send me a core dump or even just a backtrace for your crashes, I'll try to figure out what's causing them. I haven't had ShowEQ crash on me for a long time, so if there are still...
  22. Replies
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    2,422

    ShowEQ 6.2.0.1 for Live 12/07/21

    Announcing the release of ShowEQ version 6.2.0.1. This version is compatible with the December 7th release. Special thanks to Newby and llaffer for the patches.

    Note: This release adds the...
  23. Replies
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    2,419

    Re: ShowEQ 6.2.0 for Live 12/07/21

    Yep, will do.
  24. Replies
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    2,419

    Re: ShowEQ 6.2.0 for Live 12/07/21

    I guess I forgot about the new expansion and jumped the gun a bit.

    I just committed the zone and race changes. I'll do another release really quick so everyone who wants a tarball can have the...
  25. Replies
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    Re: ShowEQ 6.2.0 for Live 12/07/21

    Thanks, Newby!
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