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Type: Posts; User: Fluxcapacitor

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  1. Re: Multiple toons zoning and Session Tracking

    Thanks. I haven't missed anything then.
    Is there an auth token that exists from login to logout that could be tracked? The server needs to know who is who.
    Thank you for all your work keeping...
  2. Multiple toons zoning and Session Tracking

    Hello SEQ Devs,
    I run multiple EQ sessions (via wine) and SEQ on the same PC. When multiple toons zone at the same time, SEQ picks a random session to follow regardless whelther session tracking is...
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    Re: build errors

    with QTDIR=/usr/lib64/qt4 ./configure SEQ6 builds. I also tried uninstalling QT3. Same errors with SEQ6.
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    Re: build errors

    QT info:

    QTLIB=/usr/lib64/qt-3.3/lib
    QTINC=/usr/lib64/qt-3.3/include
    QT_IM_MODULE=xim
    QTDIR=/usr/lib64/qt-3.3
    QT_AUTO_SCREEN_SCALE_FACTOR=0
    QT_SCALE_FACTOR=1
    [root@steve .showeq]#
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    Re: build errors

    SEQ6 builds, but only shows a blank window when you run it. Lots of errors on the console.

    ShowEQ 6.0.0.0-rc3, Built from 'main.cpp' on Jan 18 2021 at 20:46:21
    CVS: @(#) $Id: main.cpp 1094...
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    Re: build errors

    Fixed by building SEQ 6.x with QTDIR=/usr/lib64/qt4 ./configure
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    build errors

    I get many similar build errors. Running FC32. I tried 5.x and 6.x and got similar results. Am I missing a dependency?
    Thanks!

    In file included from compass.h:25,
    from...
  8. Re: Intermittent skittles and location not updating in real time

    I did a few quick zones to/from guild lobby and everything appears to be in order. I'll put some hours on it and let you know if I see anything. Thank you for the fix!
  9. Re: Intermittent skittles and location not updating in real time

    Glad you're able to reproduce it. That certainly speeds up the troubleshooting process.
    Thank you for looking into it. Please let me know if there is anything else I can do to help.
  10. Re: Intermittent skittles and location not updating in real time

    I'm using Nvidia blob video driver if that makes a difference.
  11. Re: Intermittent skittles and location not updating in real time

    oprofile data sent
  12. Re: Intermittent skittles and location not updating in real time

    Fixed the gcc version. still slow.
  13. Re: Intermittent skittles and location not updating in real time

    The gcc version stands out. The FC27 build used 7.3.1 Must be a crusty old symlink somewhere
  14. Re: Intermittent skittles and location not updating in real time

    I built it on a FC27 VM I had kicking around and it works fine. It must be something with the build environment.
  15. Re: Intermittent skittles and location not updating in real time

    I'll try to get some profiling data.

    Here is some additional context.

    ShowEQ 5.13.10.95, Built from 'main.cpp' on Mar 21 2020 at 22:01:39
    CVS: @(#) $Id: main.cpp 760 2012-03-10 05:17:33Z...
  16. Re: Intermittent skittles and location not updating in real time

    I ran a wireshark capture with the same pcap settings udp[0:2] > 1024 and udp[2:2] > 1024 and ether proto 0x0800 and host 192.168.0.2
    I get a pretty smooth cadence of packets with no errors.
    1515...
  17. Re: Intermittent skittles and location not updating in real time

    [steve@steve ~]$ echo $XDG_SESSION_TYPE
    x11

    It seems like it's got a framerate of 0.05 frames per second. ie. one frame every 20 seconds or so.
    I closed everything on my PC but EQ and SEQ. ...
  18. Intermittent skittles and location not updating in real time

    Trying SEQ again after a multi year break. I get skittles intermittently when I zone, and my location and heading do not update in real time. If I sit still for 10-15 seconds my location updates on...
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    Re: 06/19/2013 Changes

    Thank you! It's tedious work to figure this stuff out.
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    Re: 1/16/13 changes

    No matter what I do, I get what looks like Missile Command on crack. What structs need to be changed in everquest.h? Do I change the pos structs in spawnshell.cpp?

    Thanks!!
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    Re: 11/07/2012 Patch

    Thanks for your hard work. I barely have time to play let alone mess with keeping SEQ running.
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    Re: SEQ Borked with 8/15 patch.

    Keep up the good work!
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    Re: Is Showeq working these days?

    Looks good to me. Now that I have figured out how to discover opcodes, I can truly appreciate all the work that goes into a full tarball.

    Thanks fransick!!!!
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    Re: Is Showeq working these days?

    Here is a combined list from fransick and me that will get you skittles, maps, select on target, buffs

    zoneopcodes.xml

    OP_WearChange 3f55
    OP_MovementHistory 268c...
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    Re: Is Showeq working these days?

    Change /*20196*/ unit8_t unknown20196[2124]; // Added 1088 for HOT to this /*20196*/ uint8_t unknown20196[6220]; // Added 1088 for HoT

    I believe the /*xxxxx*/ are just comments. It's not...
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