If you now C++ you pretty much know C#. This project doesn't use alot of C# features and the ones it does they are pretty easy to figure out.
I haven't programmed in C# until I started to work on...
Type: Posts; User: MQSEQ2
If you now C++ you pretty much know C#. This project doesn't use alot of C# features and the ones it does they are pretty easy to figure out.
I haven't programmed in C# until I started to work on...
The Ini file is the one for the Server and the offsets posted here should work for you.
I've been getting mixed results on the Server 1.10. I do believe the offsets on the front page are the correct ones. Those should work for 1.9b and 1.10. If you are still having issues with 1.10 try...
Check your port settings. If you are using Server 1.10 it's in the Ini file. If you are using 1.9b it's hardcoded to 5555. Make sure your Client is using the same port as the Server.
Look in the Dev Section:
http://seq.sourceforge.net/forums/showthread.php?s=&threadid=4200
[Memory Offsets]
GroupCountAddr=7454208
GroupAddr=7454536
SpawnHeaderAddr=7460984 ...
Currently I'm using the EQ icon. If folks want to design an Icon please doe then we can decide which looks good.
Jag is correct.
The Client and Server ports are used for communications between the two apps.
The refresh rate in the Server Ini should be 0 and the Client should be set to 250 or higher.
That's not the same SEQ filter file I use to use. The one I'm talking about looks exactly like the MySEQ. I know I got the SEQ filters from BlueAdept a long time ago, so I will look them up.
the .txt and .conf are the exact format. I don't like Unix naming convesion on Windows (long live MS, now I better duck :)). I really changed the name sine .txt is associated to notepad or you...
Make sure there is a check next to Center on Player then when you zoom out the map will follow the player. The Zneg/Zpos is for depth filtering up and down. OffsetX/OffsetY is what pans the map...
The problem with doing that way vs separating the are's into each zone filter is the time for it to cycle thru the complete list each time a Spawn occurs. This will kill ya when zoning into a new...
We could redo MySEQ to not need a server. SEQ works my setting the NIC into permiscuis mode (Listen to all packets) and process finds the EQ packets and pulls data from it. With all you would need is...
The port listing in the Ini file is used for the 1.10 server. I will be looking into the crashing today.
If you are having the crashing of 1.10, please start using 1.9b and it is hardcoded to use...
That was requested yesterday. I have started on that feature. I will need to work on the server stuff once I'm at home and in front of EQ.
Basically I will dispaly the list o PID (EQ Processes) in...
That would be cool tho.
Alfred is correct the Global is for those who hunt the same mobs in different zones and don't want to edit every zone filter to add the mob in each one of them.
Done. I will be posting this new code later today.
1.15.4 is now out and the .Txt issue has been resolved in it.
I will be starting the process of working on a SysTray version of the server. I already have all the code to make an SysTray application now it's time to join the codes together.
Features:
Ini...
Thanks for the support :).
I loved ShowEQ but I have forgotten to much Linux and I just never got into looking at the source code of ShowEQ. I will try to keep the momentum going with MySEQ by...
1.15.4 will work with 1.9b Server.
I will look into the 1.10 issues, I ran 1.10 for hours in debug mode of the compiler and seen no issues. I will try to add some error logging to the server as...
1.10 doesn't offer any error logging and that's part of the problems with the project in general. Jag has started to add some error logging in the client and I have asked him to start looking at what...
We might be getting space here to do that but we always want multiple locations just in case Sourceforge goes down (like it normally does).
I will ftp the source files to the site when new ones are available.
I'm currenlty updating your site and Jag's site and will get the GeoCity up to date for today but in the future will stop using...
Ok I will start with the following:
Alert Filters - Hunt/Caution/Rare filters are use to locate Spawns (Mob/Players) in a zone. To Add/Edit Spawns to the list go to Options -> Alerts -> Add/Edit...
I've posted the CFG files as well as posting the latest source files that adds these files.