Committed a bunch of less important opcodes and fixed a few structs associated with those opcodes in the devel branch. Was bored and thinking I needed to get back into the swing of things re:...
Type: Posts; User: fransick
Committed a bunch of less important opcodes and fixed a few structs associated with those opcodes in the devel branch. Was bored and thinking I needed to get back into the swing of things re:...
Going to push the spell list changes up to your devel branch for you to try. Updated the struct and opcode and it seems to be working albeit inconsistently for me at the moment.
Thank you for creating a plan to keep SEQ going and keeping the QT foundation from obsolescence!
I am happy to help with #7... I have a long list of opcodes I've discovered along the way that...