Yeah. I got the networking down. Not an issue. The issue is that p99 has a 10 byte hex key that needs to be added to decode the packets and that is beyond my capabilities to modify the code that much.
Type: Posts; User: CipherSalt
Yeah. I got the networking down. Not an issue. The issue is that p99 has a 10 byte hex key that needs to be added to decode the packets and that is beyond my capabilities to modify the code that much.
Hey - to anyone out there that might be willing to help, I have 6.3.1 compiled but I need to make the code changes so it works for P99 Green and I can recompile it. I am offering a monetary reward...
My problem is that I am using it for p99 and I need to apply the decrypt hex code to the build and modify the appropriate sources to expect that before decrypting. Might be in over my head here, I...
update - I re-built showeq from 6.3.1 on ubuntu, I can capture traffic, showeq shows it detects my session; however, nothing loads. ran it as sudo -i, same thing happens. Detecting packets, network...
I was using linux mint 19 as a VM using vmware workstation on windows 10. showeq cashes as I load into the game, entities start to show up on the map and boom, crash. "*** buffer overflow detected...
I would pay good money, If someone could get me a working VM image with showeq installed. Preferably an image for VMware, but I could make others work. Having huge issue getting showeq to run without...
Thanks, that was the context I was looking for. Although i'm running into a whole new issue with packet capture. I won't both you all with that though. :D
Hey Newby,
Kind of a newbie here, trying to use this file to patch but encountering some errors. Using patch < diffs-230419.txt. Any chance I could get some context on how to use that?