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Type: Posts; User: Hidron

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  1. Replies
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    Re: 01/16/2019 live offsets

    Not unless a code change is actually required, which is rare.

    The information in the first post is meant to replace everything in the myseqserver.ini file. The easiest way to do that is:
    ...
  2. Thread: Test Offsets?

    by Hidron
    Replies
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    191

    Re: Test Offsets?

    I don't remember a special thread for them, but someone will occassionally update them in a new post. Scrolling back, it looks like they were last posted in August. Maybe someone will get a new...
  3. Thread: 12/13 patch

    by Hidron
    Replies
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    882

    Re: 12/13 patch

    It should be. EQGAME.EXE was last updated 12/12
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    Sticky: Re: How to find offsets

    You launch it with the debug argument/parameter. The easiest way (at least what I did) is probably to create a 2nd shortcut to the server.exe file. Then right click, and select properties for that...
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    Re: Offsets 7/18/2018

    That is exactly what I did for speed back when I used to find my own offsets, although I was only good with the primary (Memory Offsets). People argued repeatedly that it could not possibly work...
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    Re: New Offsets 20/06/2018

    Are these not working now? http://www.showeq.net/forums/showthread.php?7263-6-20-2018-Offsets
  7. Re: SEQ 5.13 Error Compiling: everquest.h:2686:46: error: flexible array member in un

    This might get more attention if it was moved to the SEQ section where it belongs. Not sure how many of those people actually read the area for the Windows program.
  8. Re: Updated Races.txt file for new expansion 12-18-2017

    Not sure where the information comes from. One of the EQ files maybe?

    In the case of Froglok, maybe it was meant to be a separator for Living & Undead Frogloks ?
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    Re: ShowEQ 5.13.10.61 for Live 01/05/18

    Maybe change the date in 1st line to make things consistant.
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    Re: offsets 01/05/2018

    Not necessarily anything you did wrong. Sometimes the new offsets just don't seem to work until you restart both programs.
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    Re: 19/12/17 offsets

    Just a quick check these seem good.

    For what its worth, the built-in offset finder got this working last night aside from race, class & primary/offhand offsets. I had to manually change the...
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    Re: How to find offsets

    What would be nice would be if someone could fix the offset finder built into the program. Someone posted an update to fix it the first time it broke years ago, although it had to be added to the...
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    Re: 21/11/2017 Offsets

    I don't see any differences there to what was previously posted.....
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    Re: 21/11/2017 Offsets

    Probably my mistake. At first glance last night the Primary & Offhand offsets looked the same. Just realized they actually were changed. All looks good now
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    Re: 21/11/2017 Offsets

    There seem to be a few stray s's at the end of RaceOffset. PrimaryOffset & OffhandOffset are not working. Oddly, the 2 fields are not even showing up in the target box.

    Other than noted, these...
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    Re: 15/11/2017 offsets

    Looks good. An interesting note is the SpawnHeaderAddr the built-in offset finder is locating does not work.
  17. Sticky: Re: NEWS: MySEQ Open 2.4.1.0 Released (lvl 105 support)

    Next to the last post (mine) from this thread http://www.showeq.net/forums/showthread.php?7174-Offsets-for-18-10-2017
  18. Re: Spawn List and Spawn timer list docking to the left side of myseq

    I don't know how to fix that directly in the program, but you can reset all the window positions by renaming or deleting the settings file. If you want to try that it is stored in modern Windows...
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    Re: Offsets for 18/10/2017

    Aside from the HideOffset I noted above, the offsets in the first post seem to be working fine. Here is a full copy of my file though. You can clear the window and paste this in its entirety. Make...
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    Re: Offsets for 18/10/2017

    HideOffset is wrong. I changed it (found in the MQ2 setup files), although it does not appear to work toggling even myself to Invisible when I invis. I remember this working in the past, so either I...
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    Re: Offsets for 18/10/2017

    The # symbol signifies that everything after it is just a comment.

    I normally just copy & paste new offsets out of the forums here myself. I had not noticed people had been editing out the...
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    Re: Only corpses showing up

    You didn't say what servers you are playing on. Live, Test, Emulated, etc. The following should hopefully get you going if on a Live server:

    -Click on the Edit Offsets button in the server window....
  23. Re: Total noob read the instructions needs help

    That is the most recent version of the program. The built in offset finder has been unable find all the offsets for a long time, so is not very reliable. Someone usually posts the new offsets in this...
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    Re: offsets for 20/9/2017

    It looks like he just cut off the last line. In the GroundItem section, Under ZOffset=0x78 add this line:

    NameOffset=0x1c
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    Re: 8/16 Generated Offsets [Untested]

    You may want to check your offsets again. Restart both programs if the offsets appear to be correct, and it isn't working. I just logged in to take a look, and I don't see anything obviously wrong.
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