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Type: Posts; User: ozradar

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    Re: DBG Suspensions

    Nothing to report here. How would they know you are running it? I didn't think they were permitted to snoop around on your system?
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    64 bit version - any updates?

    First, thank you to EQDialup for making the effort to code a 64 bit update.
    There do appear to be some small issues, I was wondering if you still have time to work on the project?


    All names in...
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    Re: Live Offsets - 09/15/21

    working for me, thank you for posting them
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    Re: 04/15/2020 Live Offsets

    everything cons light blue
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    Re: Current interest in myseq?

    the one thing I have tried to get a discussion going about, is the multi layer maps. MySeq does not seem to have built in support for map layers.
    I use a small script to merge the 1,2,3 files into...
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    Re: 08/21/2019 live server offsets

    looks good so far, thank you !
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    Re: 02/20/2019 live offsets

    thank you, I have these installed and running. Looks good so far.
  8. Thread: maps

    by ozradar
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    3,578

    Re: maps

    Just in case you haven't already....check out Brewall Maps. This guy puts tons of effort into creating the map files, they are great.
    http://www.eqmaps.info/
  9. Thread: Working maps?

    by ozradar
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    Re: Working maps?

    Thanks very much BlueAdept, it worked perfectly. I ran it for both _1 and _2 files. Great stuff! Now I have the client displaying the brewall maps with all the included notes and markings.
    As a...
  10. Thread: Working maps?

    by ozradar
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    Re: Working maps?

    Hidron, thank you for the info. I simply deleted all of the "qey2hh1" map files and ran the script again. It seems to have run to completion this time. I can live without one map.
    Now I'm going...
  11. Thread: Working maps?

    by ozradar
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    Re: Working maps?

    The visual basic one? I have attempted to run that several times, it always crashes part way through the conversion process.
  12. Thread: Working maps?

    by ozradar
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    Re: Working maps?

    It's a bit of an issue for me too. The maps I use in game come from a site called Brewall (which you can google). The approach he uses is to have three files for each map, a base layer then a "1"...
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    Re: Untested 5/17 offsets before I go pass out.

    thank you, I had a quick look and they seem to be working well
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    Re: 10/19/2016 LIVE Client Offsets

    seems to be working - thank you again for the updates
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    Map layer support?

    Hello everyone

    Does MySEQ support multiple files for maps e.g poknowledge.txt and poknowledge_1.txt etc ?
    If there is an option or setting, I can't find it. Any help appreciated.
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    Re: 09/22/2015 LIVE Client Offsets

    It might not be important, but the PatchDate line should be
    PatchDate=9/22/2015

    which is US date format for September 22nd 2015

    (not PatchDate=22-9-2015 which is used in a posting above)
  17. Thread: 8/19 Offsets

    by ozradar
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    Re: 8/19 Offsets

    Taking into account all the comments above, is this a working set of offsets?


    #
    # Copyright (C) 2006 - 2013 All developers at http://sourceforge.net/projects/seq
    #
    # This program is...
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    Re: 12/11/14 Live Server Offsets

    Thanks for posting these so quickly. About to give it a whirl
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    Re: 06/20/2014 Offests

    cheers mate! I was wondering why it stopped working :confused: They snuck in another update after the 18th it seems.
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    Re: 3/12/14 Offsets

    thanks for that, always appreciated !
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    Re: 11/06/2013 Offsets

    thank you for clarifying, I was just curious
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    Re: 11/06/2013 Offsets

    why is the patch date 31/10/2013 ?
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    Re: 10/08/2013 Offsets

    Cheers Fireblade ! This game wouldn't be the same without MySEQ. Yet again, thank you for your help !
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    Re: 10/08/2013 Offsets

    Just watch for the line

    which I suspect caused my INI file error. It should look like this:
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    Re: 08/21/2013 Offsets

    since there is no "like" function here, I'll simply say thank you ! ;)
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