Search:

Type: Posts; User: SeqTester

Page 1 of 9 1 2 3 4

Search: Search took 0.01 seconds.

  1. Replies
    15
    Views
    10,474

    I am running on a 300mhz p1 with 128mb of ram and...

    I am running on a 300mhz p1 with 128mb of ram and do not have this problem.

    ST.
  2. Replies
    8
    Views
    7,450

    Also... FYI CVS seems a little better. I CVSd...

    Also... FYI CVS seems a little better. I CVSd this morning and got 4.3.13 and even teh extra file you added later.

    Nice job Zaphod
    /cheer
    Also I love how the buffs are loaded at zone so you...
  3. Replies
    11
    Views
    9,173

    Hmm.. you sure you actually have the maps there? ...

    Hmm.. you sure you actually have the maps there?

    This works great for me and did not work for a friend. Ended up his maps where named taka.map instead of Takaa.map.
  4. Replies
    11
    Views
    9,173

    I realize that. What I was thinking was more look...

    I realize that. What I was thinking was more look for _262 or any _NN and ignore it while loading the map. I do not know of any valid zones that have _ then a number after it so should not mess...
  5. Replies
    11
    Views
    9,173

    I am not really a programmer, but isn't there a...

    I am not really a programmer, but isn't there a way to filter out the _NNN after the zone name?
  6. Replies
    6
    Views
    5,195

    All mine work in HoH.. thats all I have be...

    All mine work in HoH.. thats all I have be hunting and GF is in LDoN so no "Spawns" there to test with.
  7. Replies
    6
    Views
    5,195

    I have seen this a few times long ago. I...

    I have seen this a few times long ago.

    I found the best way to fix it is to delete the spawn points.... either all of them or the one giving you troubles... let 3 respawn in that spot to reset it.
  8. Thread: maps

    by SeqTester
    Replies
    6
    Views
    7,379

    Maybe submit them as a patch?

    Maybe submit them as a patch?
  9. Thread: LoDN MAP ?

    by SeqTester
    Replies
    15
    Views
    17,407

    From this thread....

    From this thread.
    http://seq.sourceforge.net/forums/showthread.php?s=&threadid=3997&highlight=black+map+change
  10. Thread: LoDN MAP ?

    by SeqTester
    Replies
    15
    Views
    17,407

    there is another post talking about it... try...

    there is another post talking about it... try searching for "Black lines map" or something like that.
  11. Thread: LoDN MAP ?

    by SeqTester
    Replies
    15
    Views
    17,407

    I may be wong I dont even use MySEQ but I...

    I may be wong I dont even use MySEQ but I remember seeing a post about this already a few times.

    I think the lines are black so will not show withought changing your background color, or edit each...
  12. Replies
    1
    Views
    2,662

    This is what happens when you get unknown spawns....

    This is what happens when you get unknown spawns. I would say it is the same issue as that but you most likely don't have "Show Unknown Spawns" turned on.
  13. Thread: Guild Tags

    by SeqTester
    Replies
    8
    Views
    6,193

    Stay at player select screen untill you see...

    Stay at player select screen untill you see "Guildfile loaded" or something like that.
  14. Thread: CVS Update?

    by SeqTester
    Replies
    1
    Views
    2,907

    4.3.10 is in CVS now. It Decodes and everything. ...

    4.3.10 is in CVS now. It Decodes and everything.

    The only issue is the CONs for 57-59 I think it is. Worked fine for me at 65 and GFs 58 char had problems where Blues showed green and other...
  15. Replies
    4
    Views
    4,607

    I also downloaded and put the file where I wanted...

    I also downloaded and put the file where I wanted in KDE then right clicked and [Extract here...] and everything worked fine.
  16. Replies
    17
    Views
    13,324

    That works for me. I am going to keep with 4.3.9...

    That works for me. I am going to keep with 4.3.9 with this little hack in player.cpp and wait for 4.3.11 or later.

    Tested PoP Zones with a 65 and 58 char and mobs showed up as proper con.

    I...
  17. Replies
    17
    Views
    13,324

    I am getting the same thing with the latest...

    I am getting the same thing with the latest tarball. I am going to try the 4.3.9 with just this change.




    else if (level() < 66) //61 - 65
    {
    greenRange = -21;
    cyanRange = -16;
    ...
  18. Replies
    1
    Views
    3,653

    Nice job, good to have you back.

    Nice job, good to have you back.
  19. Replies
    17
    Views
    13,324

    I saw that when I got home. Ohh well at least I...

    I saw that when I got home. Ohh well at least I figured it out. I liek to do things on my own now and then, I was just hoping that I would do it before someone else.


    Maybe next time.


    ST
    ...
  20. Replies
    17
    Views
    13,324

    I changed this.... else if (level() < 61) ...

    I changed this....

    else if (level() < 61)
    { // 57 - 60
    greenRange = -21;
    cyanRange = -16;
    }
    else if (level() == 61) //61+
    {
    greenRange = -19;
  21. Replies
    17
    Views
    13,324

    Nevermind

    Looks like player.cpp, I have to leave for a reception but I going to change it for 65 and test, then if this works I will make changes for 61-64 and post a .diff tonight or early in morning tomorrow.
  22. Replies
    17
    Views
    13,324

    Con Colors for 61+

    I have been using search (Only found fix for MSEQ) and paging through src files and have not found this either.

    So here I am...

    does anyone know what file this should be in? I figured mapp.cpp...
  23. Replies
    5
    Views
    5,250

    Doh... I missread his post. Sorry.

    Doh... I missread his post. Sorry.
  24. Thread: New Filters

    by SeqTester
    Replies
    5
    Views
    5,340

    Very nice BA. Good work.

    Very nice BA. Good work.
  25. Replies
    3
    Views
    3,980

    You need to post a Diff into the Patch section.

    You need to post a Diff into the Patch section.
Results 1 to 25 of 209
Page 1 of 9 1 2 3 4