Hi,
here a quick and dirty workaround to correct the size (no crashing)
everquest.h (Line 2607)
/*24152*/ uint8_t unknown24152[2360]; // ***Placeholder (2/13/2007)
Type: Posts; User: harryS
Hi,
here a quick and dirty workaround to correct the size (no crashing)
everquest.h (Line 2607)
/*24152*/ uint8_t unknown24152[2360]; // ***Placeholder (2/13/2007)