I think it would be more of a labour of love than anything else. I think the backend to decoding the packets was pretty solid, and I imagine a conversion to a newer version of QT wouldn't require a...
Type: Posts; User: fauxreigner
I think it would be more of a labour of love than anything else. I think the backend to decoding the packets was pretty solid, and I imagine a conversion to a newer version of QT wouldn't require a...
A year or two ago I did some work on decoding EQ packets with python using ShowEQ as a template. I made no attempt to display any of the data in a GUI - I just wanted to decode the packets as a data...
I had issues with this portion and attempted to use the --with-qt-libraries flag in configure to avail.
I followed these instructions and had some success:...
I think this was a red herring.
I changed my packet scraper to pull the CRC's off of the packets before decoding them, and there are no longer any differences in length of OP_ClientUpdate packets...
I think I've noticed something interesting with OP_ClientUpdate/playerSelfPosStruct packets.
When a packet contains movement data (as opposed to all delta values being 0), there are 2 extra bytes...