Here's mine. It's correct as far as I know.
*Edit* I just noticed there is a stray ' 8' at the end of the file. This can be discarded :)
Type: Posts; User: Mapfiend
Here's mine. It's correct as far as I know.
*Edit* I just noticed there is a stray ' 8' at the end of the file. This can be discarded :)
lol, yeah, there are 20 entries for potranquility alone, hehehe.
I can post my new list, if you want it.
Nm, Zaphod clued me in to the fact that eqgame.exe has a complete list, lol.
Does anyone have a complete current zone list?
Cool, thanks. That means they didn't change the format :)
AnotherCoreDump - Your optimizer is obviously much more efficient than mine, and to tell the truth mine isn't *really* an optimizer. I was shocked at the size of the SOE map files, and the fact that...
To me, he looks like a Gnoll with a lizard texture applied :)
Not sure if you know this, and I haven't tested your app, but here's some info:
I did the whole optimizer thing when I wrote my php converter, and I found that SOE maps are written from the bottom...
I managed to get hateplaneb down to 393k from 515k just by running it through my converter twice. The only thing that changed is instead of having each line "segment" on a seperate line, it combines...
After playing around with some of the new SOE maps for a bit, they appear to be ok.
I have uploaded a map of mmch_3 to Fatals server. If someone could take a look at it and confirm it is the...
Squiffy, do you know if the changes are for ALL SOE maps or just the new LDON maps?
I would assume all maps, but this is SOE we are talking about :)
Hey yall, sorry for the delay. Both Fatal and I have been very busy lately and haven't had much time to do diddly-squat.
I have put the converter up on Fatal's site at:...
Amadeus, check your PM
try http://seq.sourceforge.net/forums/showthread.php?s=&threadid=1991
The forum switched locations sometime before I came back.
not to pick Quackrabbit, but a search for potimeb only turns up this thread. Where did you post it?
I upped the file size limit to 500k (Damn, SOE maps can be HUGE)
and fixed the line optimization. SEQ maps generated from SOE maps are now a LOT smaller.
Not sure if anyone has noticed this or...
yeah, there is a filesize limit of 300k right now. I'll raise that when I get home from work. Or you can break the file in half and do it in 2 parts, Then merge them into an SEQ file.
ok, found a rather large problem when converting original SOE maps to SEQ.
Not really sure if it is the user doing it or if it is the SOE mapper, but a MOST of the coordinate pairs don't "match up"....
ok, I fixed the hex color feature. It will now use hex colors (#RRGGBB) if it can't find the color in RGB.txt for SEQ maps, and will correctly convert them back to decimal for the SOE maps.
quackrabbit,
I didn't know about the hex colors. I'll fix that tonight, thanks for the info.
I have written a SEQ<->SOE map converter script (it converts both ways) and have it on my site for the time being, though it will likely be moved to Fatal's site.
Some of the major features are:...
Yeah, I knew about this part, my script only reports what the status server tells it (which is why it still works, despite it being over a year old), just must have missed the part about Rallos Zek :)
hmmm, for some reason, as of this post, my script is reporting Rallos Zek as down, while the one here is reporting it as up. Is this one using the UDP connection to the status server?
I think a lot of these sites are using my script. I wrote a php and a pl version some time ago before they removed the players-per-server stat, and released them. They are available on my site.
When...
I still have my old logfile parser written in php, and can make it available if anyone wants it.
I will need a sample of a recent log file to make sure it's still compatible with EQ log files (I...