That sounds like exactly what happens when you send the wrong key to SEQ. It could also happen if your LibEQ.a is not the newest or if they changed the encryption scheme with the patch. So if...
Type: Posts; User: OrangePeelBeef
That sounds like exactly what happens when you send the wrong key to SEQ. It could also happen if your LibEQ.a is not the newest or if they changed the encryption scheme with the patch. So if...
Now we just need it to compile in Lcc =)
I think i'll just leave the lcc up to you Spock, I'm just thrashing here and it's doing no good =)
I did happen to find some assembler code in chinese that makes references to call getstradd ...
Changed code to:
_asm
{
call eip + 5
pop pvmem
add pvmem, 7
}
I found this it says that call entry point 5 does this
http://www.powernet.co.za/info/DOS/Int/31.htm
could be completely useless :) but what i think its saying is it dumps the program into real...
That code snippet produces only
Error illegal character '$'
So we just need to figure out what the hell call $ + 5 does... and find out what the equivalent for $ is.. which is probably harder...
Misterspock: how did you get past the undefined pvmem in lcc?
Commenting out the call line results in
Error eqsniffer2.obj: Undefined (*UND*). Symbol pvmem
w00ps my brain must be mush to not have noticed i forgot the wsock32.lib :)
as for lcc i am getting nowhere as to the cryptic 1028 internal error, and can't get that bastard to compile.
...
Using
__asm("call ($ + 5)");
__asm("pop pvmem");
__asm("add $7, pvmem");
Its getting past the initial asm errors in Dev-CPP
I will try in lcc also
Dev-cpp is tossing out some different...
Working on getting this wonderful piece of work to compile in either lcc or dev-cpp.
I found that #1 they do both support inline assembly
in lcc
_asm(" ");
in dev-cpp
Are you starting the sniffer before the character select screen? If not that is why you are getting the op 5 error. You can include UncleBen's debug privs to get around that if you consistently...
eqtryin.. Why don't you verify the offset yourself with the offset finder? That's what it's there for...
First off I'd like to say hoihoi this code is very nice =)
I made a couple modifications to the file that were very simple, yet seemed to help things out a little.
First thing I did was to...