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Thread: Still no mapping on Test?

  1. #1
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    Still no mapping on Test?

    I've made all the opcode and structure changes I could fin.. also tried the latest CVS (as of about 2 hours ago)... I still can't get even basic Mapping/GPS working on Test Server. Has anyone else on Test managed to get anything working? Or are all these changes only good for Live?

  2. #2
    Registered User baelang's Avatar
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    I don't normally play on test, but i fired up the test server, and created a character.

    showeq seems to work exactly the same on test as on live for me.
    BaeLang
    ---
    "seek and ye shall find." <-- god's way of saying use the damn search button. (or grep)

  3. #3
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    Thanks for checking that for me.. I do appreciate it. Have you made any changes to the latest CVS? Trying to get an idea on whats wrong on my end. I know its not my network because 1) It used to work before the PoP changes, and 2) I can see network status showing packets sent/rcvd.. just nothing seems recognized by SEQ.

  4. #4
    Registered User baelang's Avatar
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    what symptoms are you having?

    are you _sure_ you are using broken decode mode (showeq -b)
    because that is the answer to 99% of the problems we have seen people have in the last 3 days.
    BaeLang
    ---
    "seek and ye shall find." <-- god's way of saying use the damn search button. (or grep)

  5. #5
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    quester, have you tried these:
    make distclean
    make -f Makefile.dist
    ./configure
    make
    make install

    I make it a habbit of always doing "make distclean" every time cvs is updated just to make sure all new files get compiled... the compile scripts sometimes skip files that should be re-compiled. If you are already doing this, then just ignore me please

  6. #6
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    With above don't forget to add your global variables for gcc

  7. #7
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    No, I've been doing:

    cvs -z3 update
    make clean
    make

    "Symptoms" are quite simply, nothing working at all.. Packets come and go, but nothing is done in SEQ. The map doesn't load, I get no unknown spawns, hell even the EQ time is "12am" all the time.

    I did not start with the -b, but I selected Broken Decode in the interface.

    I'll try both of the above and see how that goes. I'm thinkign maybe I should do a full clean checkout again too.

  8. #8
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    check out the faq...

    Code:
    # make -f Makefile.dist
    # CC=gcc3 CXX=g++3 QTDIR=/where/is/qt2 ./configure
    # make && make install
    i have a feeling if you do the first part right, you will have better luck.

  9. #9
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    Well, I saw no reason to do a configure again just for an update..

    I guess its a symptom of my "semi" linux knowledge. All the other apps that I run, an irc bouncer, and a few different servers, whenever I update them, I just do a make clean, and make.. never had to redo a configure. So I "assumed" same here.. well we all know what assume does.. sigh.

    However, now that I have done that.. my mysterious problem of QT errors has returned.. arg

    Must be something about the configure that causes somethign to go astray.
    Last edited by quester; 10-28-2002 at 01:49 PM.

  10. #10
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    Just make sure you have the correct qt version that the install file says to have. I cant remember it off the top of my head, but it should be right there in your cvs checkout location.

  11. #11
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    It is the correct version.. same version I used when SEQ was working.. Its just one of those days I think.

    I don't want to speak to soon, but I think I fixed my QT problems. I "think" it was accutally a simply matter of putting the trailing / on the path. I noticed Fryfrog's quote from the FAQ does NOT use the trailing / on the QTDIR, and I was using it.

    It SEEMS to be compiling fine now.. we'll see what happens, but i'm crossing my fingers

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