Hi All,
This is my first post to this forum.
I'm in the "biz" as we say. In fact I work for a company that's about to go live with an online game RSN. I also happen to have been an EQ player from nearly the beginning and have used SEQ for quite some time. Good work guys! My interest in EQ was waning quite a bit, but I still play occasionally with SEQ.
Anyway, I used to work with the Lead Programmer on the EQ Live Team, prior to when he was at Verant when he was a rabid EQ player AND when he was, I know, one on the early guys working on ShowEQ. I really haven't had any contact with him for a while, I don't know much about the internal goings on at Verant, but I think I can give a good guess:
They are all HELLA busy on getting new features into whatever they happen to be working on next. They'll likely be crunching on a lot of REAL features, slipping schedules, dropping features, etc... My guess is thwarting the SEQ thieves is VERY LOW on the priority list in terms of scheduling engineering resources. When you've got something as complicated as EQ running LIVE, even minor code changes can have devastating rippling effects. So lots of resources have to be devoted to QA testing, regression testing, etc.... Sure, they may thwack the SEQ mosquito every now and then, but unless it really becomes a huge thorn in thier side I don't think they're going to devote much in the way of engineering resources to thwart it.
Probably, they'll figure they'll do what the can to thwart things in EQ if it isn't too risky to code and doesn't take too much time. Perhaps they'll take what they learned about hacking into EQ II and Star Wars for a better security system. EQ is working, its raking in cash, and its helping to fund EQ II. EQ II is thier future so you can bet thier super focused on that right now.
So, I wouldn't be too worried about EQ. Just my opinion...
MrSteed