disclaimer: I am a network guy. I am very weak on C/C++
I want to eliminate mounts from showing as spawnpoints, but I need help. I found this part of code in spawnmonitor.cpp:
void SpawnMonitor::checkSpawnPoint(const Spawn* spawn )
{
// ignore everything but mobs
if ( ( spawn->NPC() != SPAWN_NPC ) || ( spawn->petOwnerID() != 0 ) )
return;
but I don't know what to add on to the if statement to ignore mounts.
Thanks,