These are the current offsets for beta. They may recompile eqgame.exe for live and the primary offsets may change, but it is unlikely that the secondary offsets will change.

Code:
[File Info]
PatchDate=11/13/2007
 
[Port]
port=5555
 
[Memory Offsets]
TargetAddr=0x77bf5c
 ItemsAddr=0x922474
 SpawnHeaderAddr=0x9224a4
 CharInfo=0x9224a4
 ZoneAddr=0x9406ec

[SpawnInfo Offsets]
NextOffset=0x4
PrevOffset=0x8
LastnameOffset=0x38
XOffset=0x64
YOffset=0x68
ZOffset=0x6c
SpeedOffset=0x7c
HeadingOffset=0x80
NameOffset=0xA4
TypeOffset=0x125
SpawnIDOffset=0x148
HideOffset=0x1d8
 LevelOffset=0x335
RaceOffset=0xe4c
ClassOffset=0xe50

[GroundItem Offsets]
PrevOffset=0x0
NextOffset=0x4
IdOffset=0x8
DropIdOffset=0xc
ZOffset=0x2c
 YOffset=0x30
 XOffset=0x34
NameOffset=0x38