This fixes spawns:
Code:
    <opcode id="4D27" name="OP_ZoneEntry" updated="5/14/09">
        <comment>old ZoneEntryCode</comment>
        <payload dir="client" typename="ClientZoneEntryStruct" sizechecktype="match"/>
	<payload dir="server" typename="uint8_t" sizechecktype="none"/>
    </opcode>

Post about anything else that doesn't work.

I know about the guild list error. The packet is serialized now so the code needs to be changed to handle that.