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Thread: 4/13/11 patch

  1. #46
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    Re: 4/13/11 patch

    A tarball was made and sent to BlueAdept, not sure if he's posted it yet or not.

  2. #47
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    Re: 4/13/11 patch

    Is anyone still playing on Test to know if tomorrow's patch is going to give seq the pooch screw?

  3. #48
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    Re: 4/13/11 patch

    Not me, but I'll probably fix it. lol

  4. #49
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    Re: 4/13/11 patch

    I logged into Test to check functionality and there is a change to playerProfile again.

    In everquest.h:
    /*10572*/ uint8_t unknown10572[1280]; // add 360 (was 920) 9-3-2011

    to

    /*10572*/ uint8_t unknown10572[1600]; // add 320 (was 1280) 24-5-2011

    I ran around and zoned a few times, noticed no other opcode or structure changes. Had skittles and no warnings in console, so this should be the only change if this code goes live tomorrow.

    I am also running some diffs for easier patching since there are so many changes that haven't been committed yet. I may wait until tomorrow to include this fix to post them unless someone asks for them ahead of time.

  5. #50
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    Re: 4/13/11 patch

    Sounds good to me.

    Edit: The above correction fixed showeq as of 25 May 2011. I've updated my src tarball and you can download it here: https://rapidshare.com/files/8732591...3.10.4.tar.bz2
    Last edited by Kalastrom; 05-25-2011 at 11:21 AM.

  6. #51
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    Re: 4/13/11 patch

    Quote Originally Posted by Kalastrom View Post
    Sounds good to me.

    Edit: The above correction fixed showeq as of 25 May 2011. I've updated my src tarball and you can download it here: https://rapidshare.com/files/8732591...3.10.4.tar.bz2
    You guys rock. Thanks.

  7. #52
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    Re: 4/13/11 patch

    Quote Originally Posted by Kalastrom View Post
    Sounds good to me.

    Edit: The above correction fixed showeq as of 25 May 2011. I've updated my src tarball and you can download it here: https://rapidshare.com/files/8732591...3.10.4.tar.bz2

    Thanks for the tarball Kalastrom. I decided to reload Fedora 14 on my system and using this tarball saved me a ton of headaches getting SEQ back up and running. However, one thing to note. You are missing the following line in the zones.h file for HoT.

    { "feerrott2", "Dream Feerrott" }, // 700

  8. #53
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    Re: 4/13/11 patch

    Kalastorm

    Much thanks all looks fine

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