A tarball was made and sent to BlueAdept, not sure if he's posted it yet or not.
A tarball was made and sent to BlueAdept, not sure if he's posted it yet or not.
Is anyone still playing on Test to know if tomorrow's patch is going to give seq the pooch screw?
Not me, but I'll probably fix it. lol
I logged into Test to check functionality and there is a change to playerProfile again.
In everquest.h:
/*10572*/ uint8_t unknown10572[1280]; // add 360 (was 920) 9-3-2011
to
/*10572*/ uint8_t unknown10572[1600]; // add 320 (was 1280) 24-5-2011
I ran around and zoned a few times, noticed no other opcode or structure changes. Had skittles and no warnings in console, so this should be the only change if this code goes live tomorrow.
I am also running some diffs for easier patching since there are so many changes that haven't been committed yet. I may wait until tomorrow to include this fix to post them unless someone asks for them ahead of time.
Sounds good to me.
Edit: The above correction fixed showeq as of 25 May 2011. I've updated my src tarball and you can download it here: https://rapidshare.com/files/8732591...3.10.4.tar.bz2
Last edited by Kalastrom; 05-25-2011 at 11:21 AM.
Thanks for the tarball Kalastrom. I decided to reload Fedora 14 on my system and using this tarball saved me a ton of headaches getting SEQ back up and running. However, one thing to note. You are missing the following line in the zones.h file for HoT.
{ "feerrott2", "Dream Feerrott" }, // 700
Kalastorm
Much thanks all looks fine
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