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Thread: 12/12/12 Changes

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  1. #1
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    12/12/12 Changes

    A quick look seems to be patch mostly changed opcodes. I mapped a bunch quickly but noticed that playerSpawnPosStruct and paleyrSelfPosStruct both changed. I am hopping on a plane and won't be back until Saturday and may have time to look at the struct changes then. If anyone wants to jump in and fix those between now and then...

    Oh, and I never did get around to posting an announcement post... there is a new release in SVN that updated a lot of things for RoF. May want to grab that and compile then drop in opcodes below.
    Last edited by fransick; 12-12-2012 at 01:05 PM.

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