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Thread: returning to showeq

  1. #1
    Registered User
    Join Date
    Feb 2013
    Posts
    1

    returning to showeq

    Hi, just wondering if anyone would kindly offer some advice.

    I compiled showeq successfully from svn, under vmware + debian on a windows host.

    I get the following messages when trying to automatically detect an eq client.

    Does anyone recognise where i'm going wrong from the following showeq command line output?

    Thank you in advance.


    Info: Listening for next client seen. (you must zone for this to work!)
    Info: Filtering packets on device eth0, searching for EQ client...
    Debug: PCAP Filter Set: udp[0:2] > 1024 and udp[2:2] > 1024 and ether proto 0x0800
    Info: Client Detected: 192.168.10.107
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 47
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Debug: PCAP Filter Set: udp[0:2] > 1024 and udp[2:2] > 1024 and ether proto 0x0800 and host 192.168.10.107
    Info: EQPacket: SessionDisconnect detected, awaiting next zone session, pcap filter: EQ Client 192.168.10.107
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: OP_SpawnAppearance (0x7360) (dataLen: 3) doesn't match: sizeof(spawnAppearanceStruct):8
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Warning: EQPacket: Unhandled net opcode 0000, stream zone-client, size 2
    Last edited by shownz; 02-16-2013 at 03:30 PM.

  2. #2
    Registered User
    Join Date
    Jun 2003
    Posts
    113

    Re: returning to showeq

    Based on the log I assume this should have been in a ShowEQ forum, not MySEQ. ShowEQ is the linux version and MySEQ is the windows version. A couple of problems. First the unhandled net opcode 0000 is likely due to other non-EQ UDP packets. You can avoid this by turning on Session Tracking. That will lock down on the EQ ports once you zone in. The other problem is that the SVN repository is behind by 2 EQ patches. You can look at the ShowEQ Developers forum to see the work done on the 1/16 and 2/13 patches. To make it easy though here is a full patch to get you working from SVN to 2/13 patch:

    Code:
    Index: conf/zoneopcodes.xml
    ===================================================================
    --- conf/zoneopcodes.xml	(revision 783)
    +++ conf/zoneopcodes.xml	(working copy)
    @@ -3,231 +3,231 @@
     <seqopcodes>
     
         <!-- Critical opcodes used directly by ShowEQ -->
    -    <opcode id="46bb" name="OP_PlayerProfile" updated="12/12/12">
    +    <opcode id="6725" name="OP_PlayerProfile" updated="02/13/13">
             <comment>CharProfileCode</comment>
             <payload dir="server" typename="uint8_t" sizechecktype="none"/>
         </opcode>
    -    <opcode id="1665" name="OP_ZoneEntry" updated="12/12/12">
    +    <opcode id="2cbe" name="OP_ZoneEntry" updated="02/13/13">
             <comment>ZoneEntryCode</comment>
             <payload dir="client" typename="ClientZoneEntryStruct" sizechecktype="match"/>
         <payload dir="server" typename="uint8_t" sizechecktype="none"/>
         </opcode>
    -    <opcode id="3be2" name="OP_TimeOfDay" updated="12/12/12">
    +    <opcode id="2d98" name="OP_TimeOfDay" updated="02/13/13">
             <comment>TimeOfDayCode</comment>
             <payload dir="server" typename="timeOfDayStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="7fff" name="OP_NewZone" updated="12/12/12">
    +    <opcode id="082d" name="OP_NewZone" updated="02/13/13">
             <comment>NewZoneCode</comment>
             <payload dir="server" typename="newZoneStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="7b6c" name="OP_SpawnDoor" updated="12/12/12">
    +    <opcode id="0e70" name="OP_SpawnDoor" updated="02/13/13">
             <comment>DoorSpawnsCode</comment>
             <payload dir="server" typename="doorStruct" sizechecktype="modulus"/>
         </opcode>
    -    <opcode id="4286" name="OP_GroundSpawn" updated="12/12/12">
    +    <opcode id="11ef" name="OP_GroundSpawn" updated="02/13/13">
             <comment>MakeDropCode</comment>
             <payload dir="server" typename="makeDropStruct" sizechecktype="none"/>
             <payload dir="client" typename="uint8_t" sizechecktype="none"/>
         </opcode>
    -    <opcode id="7922" name="OP_SendZonePoints" updated="12/12/12">
    +    <opcode id="0a1d" name="OP_SendZonePoints" updated="02/13/13">
             <comment>Coords in a zone that will port you to another zone</comment>
             <payload dir="server" typename="zonePointsStruct" sizechecktype="none"/>
         </opcode>
    -    <opcode id="25C5" name="OP_AAExpUpdate" updated="12/12/12">
    +    <opcode id="0eae" name="OP_AAExpUpdate" updated="02/13/13">
           <comment>Receiving AA experience. Also when percent to AA changes.</comment>
           <payload dir="server" typename="altExpUpdateStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="47E3" name="OP_ExpUpdate" updated="12/12/12">
    +    <opcode id="7814" name="OP_ExpUpdate" updated="02/13/13">
             <comment>ExpUpdateCode</comment>
             <payload dir="server" typename="expUpdateStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="0561" name="OP_GuildMOTD" updated="12/12/12">
    +    <opcode id="7864" name="OP_GuildMOTD" updated="02/13/13">
             <comment>GuildMOTD</comment>
             <payload dir="server" typename="guildMOTDStruct" sizechecktype="none"/>
         </opcode>
    -    <opcode id="455d" name="OP_ClientUpdate" updated="12/12/12">
    -        <comment>Position updates - looks to be 455d and 42 bytes as of 12/12/12</comment>
    +    <opcode id="6cc2" name="OP_ClientUpdate" updated="02/13/13">
    +        <comment>Position updates</comment>
             <payload dir="server" typename="playerSpawnPosStruct" sizechecktype="match"/>
             <payload dir="both" typename="playerSelfPosStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="5BD9" name="OP_NpcMoveUpdate" updated="12/12/12">
    +    <opcode id="7342" name="OP_NpcMoveUpdate" updated="02/13/13">
             <comment>Position updates</comment>
             <payload dir="server" typename="uint8_t" sizechecktype="none"/>
         </opcode>
    -    <opcode id="6b5a" name="OP_MobUpdate" updated="12/12/12">
    +    <opcode id="282a" name="OP_MobUpdate" updated="02/13/13">
             <comment>MobUpdateCode</comment>
             <payload dir="both" typename="spawnPositionUpdate" sizechecktype="match"/>
         </opcode>
    -    <opcode id="3c8e" name="OP_DeleteSpawn" updated="12/12/12">
    +    <opcode id="6864" name="OP_DeleteSpawn" updated="02/13/13">
             <comment>DeleteSpawnCode</comment>
             <payload dir="both" typename="deleteSpawnStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="3B06" name="OP_RemoveSpawn" updated="12/12/12">
    +    <opcode id="0ead" name="OP_RemoveSpawn" updated="02/13/13">
             <comment>Remove spawn from zone</comment>
         <payload dir="both" typename="removeSpawnStruct" sizechecktype="none"/>
         </opcode>
    -    <opcode id="3a65" name="OP_Death" updated="12/12/12">
    +    <opcode id="62bd" name="OP_Death" updated="02/13/13">
             <comment>old NewCorpseCode</comment>
             <payload dir="server" typename="newCorpseStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="1ad3" name="OP_WearChange" updated="12/12/12">
    +    <opcode id="6a1a" name="OP_WearChange" updated="02/13/13">
             <comment>SpawnUpdateCode</comment>
             <payload dir="both" typename="SpawnUpdateStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="7360" name="OP_SpawnAppearance" updated="12/12/12">
    +    <opcode id="6087" name="OP_SpawnAppearance" updated="02/13/13">
             <comment>SpawnAppearanceCode</comment>
             <payload dir="both" typename="spawnAppearanceStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="1949" name="OP_Stamina" updated="12/12/12">
    +    <opcode id="54fb" name="OP_Stamina" updated="02/13/13">
             <comment>Server updating on hunger/thirst</comment>
             <payload dir="server" typename="staminaStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="07b8" name="OP_HPUpdate" updated="12/12/12">
    +    <opcode id="0396" name="OP_HPUpdate" updated="02/13/13">
             <comment>NpcHpUpdateCode Update HP % of a PC or NPC</comment>
             <payload dir="both" typename="hpNpcUpdateStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="0048" name="OP_GuildMemberUpdate" updated="12/12/12">
    +    <opcode id="6719" name="OP_GuildMemberUpdate" updated="02/13/13">
             <comment>Info regarding guild members</comment>
             <payload dir="server" typename="GuildMemberUpdate" sizechecktype="match"/>
         </opcode>
    -    <opcode id="7992" name="OP_ClickObject" updated="12/12/12">
    +    <opcode id="7f78" name="OP_ClickObject" updated="02/13/13">
             <comment>Items dropped on the ground</comment>
             <payload dir="both" typename="remDropStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="0ea7" name="OP_Action" updated="12/12/12">
    +    <opcode id="16a5" name="OP_Action" updated="02/13/13">
             <comment>Spells cast etc</comment>
             <payload dir="both" typename="actionStruct" sizechecktype="match"/>
             <payload dir="both" typename="actionAltStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="5428" name="OP_Action2" updated="12/12/12">
    +    <opcode id="1375" name="OP_Action2" updated="02/13/13">
             <comment>Combat actions i.e. bash, kick etc</comment>
             <payload dir="both" typename="action2Struct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="4d8d" name="OP_Consider" updated="12/12/12">
    +    <opcode id="0fcd" name="OP_Consider" updated="02/13/13">
             <comment>ConsiderCode</comment>
             <payload dir="both" typename="considerStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="0e25" name="OP_TargetMouse" updated="12/12/12">
    +    <opcode id="02f7" name="OP_TargetMouse" updated="02/13/13">
             <comment>Targeting a person - old ClientTargetCode</comment>
             <payload dir="both" typename="clientTargetStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="5040" name="OP_SpawnRename" updated="12/12/12">
    +    <opcode id="0c17" name="OP_SpawnRename" updated="02/13/13">
             <comment>Spawns getting renamed after initial NewSpawn</comment>
             <payload dir="server" typename="spawnRenameStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="6C43" name="OP_Illusion" updated="12/12/12">
    +    <opcode id="359a" name="OP_Illusion" updated="02/13/13">
             <comment>Spawn being illusioned (changing forms)</comment>
             <payload dir="both" typename="spawnIllusionStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="0747" name="OP_Shroud" updated="12/12/12">
    +    <opcode id="3223" name="OP_Shroud" updated="01/16/13">
             <comment>Server putting players into shroud form</comment>
             <payload dir="server" typename="spawnShroudSelf" sizechecktype="none"/>
         </opcode>
    -    <opcode id="1EB4" name="OP_ZoneChange" updated="12/12/12">
    +    <opcode id="499e" name="OP_ZoneChange" updated="02/13/13">
             <comment>old ZoneChangeCode</comment>
             <payload dir="both" typename="zoneChangeStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="1602" name="OP_GroupInvite" updated="12/12/12">
    +    <opcode id="7cd7" name="OP_GroupInvite" updated="02/13/13">
             <payload dir="both" typename="groupInviteStruct" sizechecktype="none"/>
             <comment>You invite someone while ungrouped or get invited by someone ungrouped </comment>
         </opcode>
    -    <opcode id="6E80" name="OP_GroupInvite2" updated="12/12/12">
    +    <opcode id="33e8" name="OP_GroupInvite2" updated="02/13/13">
             <payload dir="client" typename="groupInviteStruct" sizechecktype="none"/>
             <comment>You're inviting someone and you are grouped or get invited by a group</comment>
         </opcode>
    -    <opcode id="2B26" name="OP_GroupCancelInvite" updated="12/12/12">
    +    <opcode id="1afc" name="OP_GroupCancelInvite" updated="01/16/13">
             <payload dir="both" typename="groupDeclineStruct" sizechecktype="match"/>
             <comment>Declining to join a group</comment>
         </opcode>
    -    <opcode id="0BA4" name="OP_GroupFollow" updated="12/12/12">
    +    <opcode id="35cc" name="OP_GroupFollow" updated="01/16/13">
             <payload dir="server" typename="groupFollowStruct" sizechecktype="match"/>
             <comment>You join a group or player joins group</comment>
         </opcode>
    -    <opcode id="5FAE" name="OP_GroupFollow2" updated="12/12/12">
    +    <opcode id="5fae" name="OP_GroupFollow2" updated="12/12/12">
             <payload dir="server" typename="groupFollowStruct" sizechecktype="match"/>
             <comment>Player joins your group</comment>
         </opcode>
    -    <opcode id="5A07" name="OP_GroupUpdate" updated="12/12/12">
    -        <comment>Group member names - Variable length</comment>
    +    <opcode id="7056" name="OP_GroupUpdate" updated="01/16/13">
    +        <comment>Group updates</comment>
             <payload dir="both" typename="uint8_t" sizechecktype="none"/>
         </opcode>
    -    <opcode id="623D" name="OP_GroupDisband" updated="12/12/12">
    +    <opcode id="559d" name="OP_GroupDisband" updated="01/16/13">
             <comment>You disband from group</comment>
             <payload dir="server" typename="groupDisbandStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="74FA" name="OP_GroupDisband2" updated="12/12/12">
    +    <opcode id="7862" name="OP_GroupDisband2" updated="01/16/13">
             <comment>Other disbands from group</comment>
             <payload dir="server" typename="groupDisbandStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="46FC" name="OP_GroupLeader" updated="12/12/12">
    +    <opcode id="07d8" name="OP_GroupLeader" updated="01/16/13">
             <comment>Group leader change</comment>
             <payload dir="server" typename="groupLeaderChangeStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="08ED" name="OP_Buff" updated="12/12/12">
    +    <opcode id="08ed" name="OP_Buff" updated="12/12/12">
             <comment>old BuffDropCode</comment>
             <payload dir="both" typename="buffStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="41cb" name="OP_BuffFadeMsg" updated="12/12/12">
    +    <opcode id="0076" name="OP_BuffFadeMsg" updated="02/13/13">
             <comment>SpellFadeCode</comment>
             <payload dir="both" typename="spellFadedStruct" sizechecktype="none"/>
         </opcode>
    -    <opcode id="17FF" name="OP_BeginCast" updated="12/12/12">
    +    <opcode id="0b2b" name="OP_BeginCast" updated="02/13/13">
             <comment>BeginCastCode</comment>
             <payload dir="both" typename="beginCastStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="1cb5" name="OP_CastSpell" updated="12/12/12">
    +    <opcode id="0e18" name="OP_CastSpell" updated="02/13/13">
             <comment>StartCastCode</comment>
             <payload dir="both" typename="startCastStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="4736" name="OP_SwapSpell" updated="12/12/12">
    +    <opcode id="30c2" name="OP_SwapSpell" updated="01/16/13">
             <comment>TradeSpellBookSlotsCode</comment>
             <payload dir="both" typename="tradeSpellBookSlotsStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="2FAC" name="OP_MemorizeSpell" updated="12/12/12">
    +    <opcode id="5dbc" name="OP_MemorizeSpell" updated="02/13/13">
             <comment>MemSpellCode</comment>
             <payload dir="both" typename="memSpellStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="5794" name="OP_InspectAnswer" updated="12/12/12">
    +    <opcode id="3d94" name="OP_InspectAnswer" updated="01/16/13">
             <comment>InspectDataCode</comment>
             <payload dir="both" typename="inspectDataStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="37FD" name="OP_Emote" updated="12/12/12">
    +    <opcode id="50d6" name="OP_Emote" updated="01/16/13">
             <comment>EmoteTextCode</comment>
             <payload dir="both" typename="emoteTextStruct" sizechecktype="none"/>
         </opcode>
    -    <opcode id="02A5" name="OP_SimpleMessage" updated="12/12/12">
    +    <opcode id="3ecd" name="OP_SimpleMessage" updated="02/13/13">
             <comment>SimpleMessageCode</comment>
             <payload dir="server" typename="simpleMessageStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="6AFE" name="OP_FormattedMessage" updated="12/12/12">
    +    <opcode id="748e" name="OP_FormattedMessage" updated="02/13/13">
             <comment>FormattedMessageCode i.e. pet dismissed etc</comment>
             <payload dir="server" typename="formattedMessageStruct" sizechecktype="none"/>
         </opcode>
    -    <opcode id="33BC" name="OP_CommonMessage" updated="12/12/12">
    +    <opcode id="0cf4" name="OP_CommonMessage" updated="02/13/13">
             <comment>ChannelMessageCode i.e. /tell /ooc /shout etc</comment>
             <payload dir="both" typename="channelMessageStruct" sizechecktype="none"/>
         </opcode>
    -    <opcode id="362C" name="OP_SpecialMesg" updated="12/12/12">
    +    <opcode id="7d12" name="OP_SpecialMesg" updated="02/13/13">
             <comment>Communicate textual info to client including hail responses etc</comment>
             <payload dir="server" typename="specialMessageStruct" sizechecktype="none"/>
         </opcode>
    -    <opcode id="59DB" name="OP_RandomReq" updated="12/12/12">
    +    <opcode id="5d57" name="OP_RandomReq" updated="01/16/13">
             <comment>RandomReqCode</comment>
             <payload dir="client" typename="randomReqStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="6525" name="OP_RandomReply" updated="12/12/12">
    +    <opcode id="0b4b" name="OP_RandomReply" updated="01/16/13">
             <comment>RandomCode</comment>
             <payload dir="server" typename="randomStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="183D" name="OP_ConsentResponse" updated="12/12/12">
    +    <opcode id="183d" name="OP_ConsentResponse" updated="12/12/12">
             <comment>Server replying with consent information after /consent</comment>
             <payload dir="server" typename="consentResponseStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="344A" name="OP_DenyResponse" updated="12/12/12">
    +    <opcode id="344a" name="OP_DenyResponse" updated="12/12/12">
             <comment>Server replying with deny information after /deny</comment>
             <payload dir="server" typename="consentResponseStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="1E3B" name="OP_ManaChange" updated="12/12/12">
    +    <opcode id="0a79" name="OP_ManaChange" updated="02/13/13">
             <comment>Mana change. Bards send this up with no size. Casters receive this for mana updates.</comment>
             <payload dir="server" typename="manaDecrementStruct" sizechecktype="match"/>
             <payload dir="client" typename="uint8_t" sizechecktype="none"/>
    @@ -242,15 +242,15 @@
             <comment>MoneyOnCorpseCode</comment>
             <payload dir="server" typename="moneyOnCorpseStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="52C6" name="OP_SkillUpdate" updated="12/12/12">
    +    <opcode id="52c6" name="OP_SkillUpdate" updated="12/12/12">
             <comment>Skill up code</comment>
             <payload dir="server" typename="skillIncStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="7CE0" name="OP_LevelUpdate" updated="12/12/12">
    +    <opcode id="7ce0" name="OP_LevelUpdate" updated="12/12/12">
             <comment>LevelUpUpdateCode - causing crashes as of 12/08/12  Investigating</comment>
             <payload dir="server" typename="levelUpUpdateStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="5437" name="OP_CorpseLocResponse" updated="12/12/12">
    +    <opcode id="0000" name="OP_CorpseLocResponse" updated="12/12/12">
             <comment>old CorpseLocCode:</comment>
             <payload dir="server" typename="corpseLocStruct" sizechecktype="match"/>
         </opcode>
    @@ -258,7 +258,7 @@
             <comment></comment>
             <payload dir="server" typename="none" sizechecktype="match"/>
         </opcode>
    -    <opcode id="0e01" name="OP_DzSwitchInfo" updated="12/12/12">
    +    <opcode id="331d" name="OP_DzSwitchInfo" updated="01/16/13">
             <comment>Expedition compass etc</comment>
             <payload dir="server" typename="dzSwitchInfo" sizechecktype="none"/>
         </opcode>
    @@ -268,7 +268,7 @@
         </opcode>
     
         <!-- Not necessary for SEQ to run but here to name packets in logs. -->
    -    <opcode id="7a19" name="OP_MovementHistory" updated="12/12/12">
    +    <opcode id="15f4" name="OP_MovementHistory" updated="02/13/13">
             <comment>Movement history for speed/movement hack detection</comment>
             <payload dir="client" typename="uint8_t" sizechecktype="none"/>
         </opcode>
    @@ -297,7 +297,7 @@
             <payload dir="server" typename="itemInfoStruct" sizechecktype="none"/>
             <payload dir="client" typename="itemInfoReqStruct" sizechecktype="none"/>
         </opcode>
    -    <opcode id="28a9" name="OP_EnvDamage" updated="11/28/12">
    +    <opcode id="0518" name="OP_EnvDamage" updated="01/16/13">
             <comment>Environmental Damage</comment>
             <payload dir="client" typename="environmentDamageStruct" sizechecktype="match"/>
         </opcode>
    @@ -305,23 +305,23 @@
             <comment>old cRunToggleCode</comment>
             <payload dir="client" typename="cRunToggleStruct" sizechecktype="match"/>
         </opcode>
    -    <opcode id="71f5" name="OP_UIUpdate" updated="12/12/12">
    +    <opcode id="20ee" name="OP_UIUpdate" updated="02/13/13">
             <comment>Seems to be sent to handle a variety of UI updates - Variable length</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="1aae" name="OP_GroupMemberList" updated="08/17/12">
    +    <opcode id="20d5" name="OP_GroupMemberList" updated="02/13/13">
             <comment>List of group members -  Variable length</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="4053" name="OP_GuildMemberList" updated="12/12/12">
    +    <opcode id="210b" name="OP_GuildMemberList" updated="02/13/13">
             <comment>List of guild members - Variable length</comment>
             <payload dir="server" typename="uint8_t" sizechecktype="none"/>
         </opcode>
    -    <opcode id="6675" name="OP_ManaUpdate" updated="12/12/12">
    +    <opcode id="089f" name="OP_ManaUpdate" updated="01/16/13">
         <comment>Mana Update opcode - 10 bytes</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="71fb" name="OP_EndUpdate" updated="12/12/12">
    +    <opcode id="3a7c" name="OP_EndUpdate" updated="01/16/13">
         <comment>Endurance Update opcode - 10 bytes</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    @@ -341,7 +341,7 @@
             <comment>Fellowship campfire information - 1076 bytes</comment>
             <payload dir="client" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="3c4b" name="OP_SelectCampfire" updated="11/28/12">
    +    <opcode id="7802" name="OP_SelectCampfire" updated="01/16/13">
             <comment>Fellowship campfire Choices - Guessing variable length</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    @@ -349,19 +349,19 @@
             <comment>Contents of claims window. /claim then refresh to capture packet - Guessing variable length</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="3bcc" name="OP_VoiceChat" updated="12/12/12">
    +    <opcode id="50a1" name="OP_VoiceChat" updated="02/13/13">
             <comment>Voice chat server info - Variable length (Data sent when joining group,raid etc)</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="6e6c" name="OP_PollQuestions" updated="12/12/12">
    +    <opcode id="6e09" name="OP_PollQuestions" updated="01/16/13">
             <comment>SOE in-game player poll questions - Variable length</comment>
             <payload dir="both" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="17ee" name="OP_PollResponses" updated="12/12/12">
    +    <opcode id="7ad7" name="OP_PollResponses" updated="01/16/13">
             <comment>Poll response choices - Variable length</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="7251" name="OP_ShroudProgression" updated="12/12/12">
    +    <opcode id="25a2" name="OP_ShroudProgression" updated="01/16/13">
             <comment>Unlocked shrouds - 244 bytes</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    @@ -369,15 +369,15 @@
             <comment>Shroud templates to choose from on shroud NPC - 18983 bytes</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="40fd" name="OP_Fellowship" updated="12/12/12">
    +    <opcode id="5029" name="OP_Fellowship" updated="02/13/13">
             <comment>Fellowship information - 2564 bytes</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="7851" name="OP_ExpandedGuildInfo" updated="12/12/12">
    +    <opcode id="6f0c" name="OP_ExpandedGuildInfo" updated="02/13/13">
             <comment>Guild ranks and other misc guild data - Variable length</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="1cbf" name="OP_GuildBank" updated="12/12/12">
    +    <opcode id="34d3" name="OP_GuildBank" updated="01/16/13">
             <comment>Guild bank contents - Guessing variable length</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    @@ -401,23 +401,23 @@
             <comment>Tradeskill combine using old tradeskill window - 24 Bytes</comment>
             <payload dir="both" typename="uint8_t" sizechecktype="none"/>
         </opcode>
    -    <opcode id="786e" name="OP_ItemPlayerPacket" updated="12/12/12">
    +    <opcode id="4cd2" name="OP_ItemPlayerPacket" updated="02/13/13">
             <comment>Inventory/bank items coming over during zone - Variable length</comment>
             <payload dir="both" typename="uint8_t" sizechecktype="none"/>
         </opcode>
    -    <opcode id="2294" name="OP_TaskDescription" updated="12/12/12">
    +    <opcode id="0736" name="OP_TaskDescription" updated="02/13/13">
             <comment>Task descriptions coming down for task window - Variable length</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="7181" name="OP_TaskActivity" updated="12/12/12">
    +    <opcode id="74a1" name="OP_TaskActivity" updated="02/13/13">
             <comment>Task activity descriptions coming down for task window - Variable length</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="9495" name="OP_CompletedTasks" updated="12/12/12">
    +    <opcode id="7392" name="OP_CompletedTasks" updated="02/13/13">
             <comment>Task history for task window - Variable length</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="471a" name="OP_CustomTitles" updated="12/12/12">
    +    <opcode id="475f" name="OP_CustomTitles" updated="02/13/13">
             <comment>List of available titles - 1520 bytes</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    @@ -533,7 +533,7 @@
             <comment>Client side raid invite requests 140 bytes</comment>
             <payload dir="client" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="5dcf" name="OP_RaidJoin" updated="11/28/12">
    +    <opcode id="3ab1" name="OP_RaidJoin" updated="01/16/13">
             <comment>Server side raid information - Variable length</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    @@ -553,7 +553,7 @@
             <comment>LFG/LFP server response - Variable length</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="5a7c" name="OP_MercenaryList" updated="12/12/12">
    +    <opcode id="27a5" name="OP_MercenaryList" updated="01/16/13">
             <comment>Listing of hired mercenaries - 429 bytes
             <payload dir="server" typename="unknown" sizechecktype="none"/></comment>
         </opcode>
    @@ -573,11 +573,11 @@
             <comment>Client clicks off buff - 8 bytes</comment>
             <payload dir="client" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="6786" name="OP_HouseAddress" updated="12/12/12">
    +    <opcode id="3bf6" name="OP_HouseAddress" updated="01/16/13">
             <comment>House and guildhall address information - Variable length</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="7cda" name="OP_HouseContents" updated="11/28/12">
    +    <opcode id="222f" name="OP_HouseContents" updated="01/16/13">
             <comment>Server sending house information and contents - variable length</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    @@ -593,11 +593,11 @@
             <comment>Server sending pending rewards - variable length</comment>
             <payload dir="both" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="63ae" name="OP_FTPNags" updated="12/12/12">
    +    <opcode id="168d" name="OP_FTPNags" updated="02/13/13">
             <comment>Free to play nags and other data - 1852 bytes</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="34c3" name="OP_Find" updated="12/12/12">
    +    <opcode id="7b8a" name="OP_Find" updated="02/13/13">
             <comment>Find window data - 112 bytes</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    @@ -612,15 +612,15 @@
     
             <!-- Below are used to help make sense of the logs when searching for opcodes
                  Using these marks unknown opcodes in logs for easier reading  -->
    -    <opcode id="218d" name="OP_Unknown1" updated="12/12/12">
    +    <opcode id="05c3" name="OP_Unknown1" updated="01/16/13">
             <comment>3 byte opcode that spam logs seemingly only when you have someone targeted. Marked here to make reading logs easier</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="48b5" name="OP_Unknown2" updated="12/12/12">
    +    <opcode id="7d71" name="OP_Unknown2" updated="01/16/13">
             <comment>3 byte opcode that spam logs seemingly only when you have someone targeted. Marked here to make reading logs easier</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    -    <opcode id="7cb5" name="OP_Unknown3" updated="12/12/12">
    +    <opcode id="68a5" name="OP_Unknown3" updated="01/16/13">
             <comment>3 byte opcode that spam logs seemingly only when you have someone targeted. Marked here to make reading logs easier</comment>
             <payload dir="server" typename="unknown" sizechecktype="none"/>
         </opcode>
    Index: src/everquest.h
    ===================================================================
    --- src/everquest.h	(revision 783)
    +++ src/everquest.h	(working copy)
    @@ -1076,23 +1076,18 @@
              {
                struct
                {
    -              signed   padding0004:13;
    -              signed   y:19;           // y coord
    -              
    -              signed   deltaX:13;      // change in x
    -              signed   deltaHeading:10;// change in heading   
    -              signed   padding0008:9;
    -              
    -              signed   deltaY:13;      // change in y
    -              signed   z:19;           // z coord
    -              
    -              signed   x:19;           // x coord
    -              signed   animation:10;   // animation
    -              signed   padding0016:3;
    -              
    -              unsigned heading:12;     // heading
    -              signed   deltaZ:13;      // change in z
    -              signed   padding0020:7;
    +        	   unsigned pitch:12;
    +        	   signed   z:19;           // z coord
    +        	   unsigned padding01:1;
    +        	   signed   deltaX:13;      // change in x
    +        	   signed   y:19;           // y coord
    +        	   signed   deltaHeading:10;// change in heading
    +        	   unsigned heading:12;     // heading
    +        	   signed   animation:10;   // velocity
    +        	   signed   deltaZ:13;      // change in z
    +        	   signed   x:19;           // x coord
    +        	   signed   deltaY:13;      // change in y
    +        	   unsigned padding02:19;
                };
                int32_t posData[5];
              };
    @@ -2339,19 +2334,18 @@
     {
     /*0000*/ uint16_t spawnId;
     /*0002*/ uint16_t spawnId2;
    -/*0004*/ signed   padding0004:13;
    -         signed   y:19;           // y coord
    -/*0008*/ signed   deltaX:13;      // change in x
    -         signed   deltaHeading:10;// change in heading   
    -         signed   padding0008:9;
    -/*0012*/ signed   deltaY:13;      // change in y
    +/*0004*/ unsigned pitch:12;
              signed   z:19;           // z coord
    -/*0016*/ signed   x:19;           // x coord
    -         signed   animation:10;   // animation
    -         signed   padding0016:3;
    -/*0020*/ unsigned heading:12;     // heading
    -         signed   deltaZ:13;      // change in z
    -         signed   padding0020:7;
    +         unsigned padding01:1;
    +/*0008*/ signed   deltaX:13;      // change in x
    +         signed   y:19;           // y coord
    +/*0012*/ signed   deltaHeading:10;// change in heading
    +         unsigned heading:12;     // heading
    +         signed   animation:10;   // velocity
    +/*0016*/ signed   deltaZ:13;      // change in z
    +         signed   x:19;           // x coord
    +/*0020*/ signed   deltaY:13;      // change in y
    +         unsigned padding02:19;
     /*0024*/
     };
     
    @@ -2363,21 +2357,24 @@
     
     struct playerSelfPosStruct
     {
    -/*0000*/ uint8_t unknown0000[2];                 // ***Placeholder (update time counter?)
    +/*0000*/ uint16_t unknown0000;                   // ***Placeholder (update time counter?)
     /*0002*/ uint16_t spawnId;                       // Player's spawn id
    -/*0004*/ uint8_t unknown0004[6];                 // ***Placeholder -- BSH 13 Apr 2011
    -/*0010*/ float deltaY;                           // Change in x
    -/*0014*/ float x;                                // x coord (1st loc value)
    +/*0004*/ uint16_t unknown0004;                   // ***Placeholder
    +/*0006*/ unsigned pitch:12;                      // pitch (up/down heading)
    +         signed animation:10;                    // velocity
    +         unsigned padding1:10;                    // ***Placeholder
    +/*0010*/ float x;                                // x coord (1st loc value)
    +/*0014*/ float deltaX;                           // Change in y
     /*0018*/ float y;                                // y coord (2nd loc value)
    -/*0022*/ signed deltaHeading:10;                 // change in heading
    -         unsigned animation:10;                  // animation
    -         unsigned padding0024:12;                // ***Placeholder
    -/*0026*/ float deltaZ;                           // Change in z
    -/*0030*/ float deltaX;                           // Change in y
    -/*0034*/ float z;                                // z coord (3rd loc value)
    -/*0038*/ unsigned heading:12;                    // Directional heading
    -         unsigned padding0040:10;                // ***Placeholder
    -         unsigned padding0041:10;                // ***Placeholder
    +/*0022*/ float z;                                // z coord (3rd loc value)
    +/*0026*/ float deltaY;                           // Change in x
    +/*0030*/ unsigned heading:12;                    // Directional heading
    +         unsigned padding2:10;                   // ***Placeholder
    +         unsigned padding3:10;                   // ***Placeholder
    +/*0034*/ float deltaZ;                           // Change in z
    +/*0038*/ signed deltaHeading:10;                 // change in heading
    +         unsigned padding4:10;                   // ***Placeholder
    +         unsigned padding5:12;                   // ***Placeholder
     /*0042*/
     };
     
    Index: src/spawnshell.cpp
    ===================================================================
    --- src/spawnshell.cpp	(revision 783)
    +++ src/spawnshell.cpp	(working copy)
    @@ -568,6 +568,7 @@
        // skip unknown3, unknown4
        netStream.skipBytes(8);
     
    +   /* & 1 is no longer chest/untargetable.  It is now /buyer flag as of 01/16/13.
        if(spawn->otherData & 1)
        {
           // it's a chest or untargetable
    @@ -596,6 +597,7 @@
           // skip the last long
           netStream.skipBytes(4);
        }
    +   */
     
        if(spawn->otherData & 4)	    // aura stuff
        {
    @@ -610,19 +612,26 @@
     #endif
     
        i = spawn->charProperties;
    -   do
    +   if(i == 0)
    +   {
    +      spawn->bodytype = 0;
    +   }
    +   else
        {
    -	   nTmp =  netStream.readUInt32NC();
    +      do
    +      {
    +           nTmp =  netStream.readUInt32NC();
     
    -	   if(i == spawn->charProperties)
    -	   {
    -		   spawn->bodytype = nTmp;
    +           if(i == spawn->charProperties)
    +           {
    +                   spawn->bodytype = nTmp;
     #ifdef FILLSPAWNSTRUCT_DIAG
    -		   seqDebug("bodytype = %d", spawn->bodytype);
    +                   seqDebug("bodytype = %d", spawn->bodytype);
     #endif
    -	   }
    +           }
    +      }
    +      while(--i);
        }
    -   while(--i);
     
        spawn->curHp = netStream.readUInt8();
     #ifdef FILLSPAWNSTRUCT_DIAG
    @@ -882,7 +891,7 @@
     
       if (dir != DIR_Client)
       {
    -    int16_t y = (pupdate->y + pupdate->y) >> 3;
    +    int16_t y = pupdate->y >> 3;
         int16_t x = pupdate->x >> 3;
         int16_t z = pupdate->z >> 3;
         
    Index: src/player.h
    ===================================================================
    --- src/player.h	(revision 783)
    +++ src/player.h	(working copy)
    @@ -21,7 +21,7 @@
     
     //----------------------------------------------------------------------
     // constants
    -const int maxSpawnLevel = 100;
    +const int maxSpawnLevel = 255;
     
     enum ColorLevel
     {
    Index: src/spawn.cpp
    ===================================================================
    --- src/spawn.cpp	(revision 783)
    +++ src/spawn.cpp	(working copy)
    @@ -418,7 +418,7 @@
     {
       setName(s->name);
       setLastName(s->lastName);
    -  setPos(s->x >> 3, (s->y + s->y) >> 3, s->z >> 3);
    +  setPos(s->x >> 3, s->y >> 3, s->z >> 3);
       setPetOwnerID(s->petOwnerId);
       setLight(s->light);
       setGender(s->gender);
    Paste that text into a file on linux and then use it to patch the svn source. From within your showeq source directory run the command "patch -p0 < patch.file" where patch.file is the name and location of the patch file.

  3. #3
    Did you SEQ today? BlueAdept's Avatar
    Join Date
    Dec 2001
    Posts
    2,008

    Re: returning to showeq

    Moved to the ShowEQ helpdesk from the MySEQ helpdesk.

    The svn/tarball is a little out of date. There was also a patch the other day. You will have to read the forums to get all the updates to it. (LOL Shortbus got an answer in before me).

    Anyone willing to keep the SVN/tarball up to date? Let me know.
    Last edited by BlueAdept; 02-16-2013 at 11:50 AM.
    Filters for ShowEQ can now be found here. filters-5xx-06-20-05.tar.gz

    ShowEQ file section is here. https://sourceforge.net/project/show...roup_id=10131#

    Famous Quotes:

    Ratt: WTF you talkin' about BA? (Ok.. that sounds like a bad combo of Diffrent Strokes and A-Team)

    Razzle: I showeq my wife

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