Ok.. figured how to log.. and here is the section pertaining to my issue..

the first error is cause there isn't a guildlobby.txt in the pack. thats not a issue. but the other map files are there and it tries to load them then dies... with that object reference error, does anyone have an idea about this?


[9] 01/31/2014 13:07:09.12 - Entering ClearMapStructures
[9] 01/31/2014 13:07:09.12 - Exiting ClearMapStructures
[1] 01/31/2014 13:07:09.13 - File not found loading C:\Program Files (x86)\MySEQ\maps\guildlobby.map in loadMap()
[9] 01/31/2014 13:07:09.13 - Exiting EQMap.loadMap(), rc=False
[9] 01/31/2014 13:07:09.13 - Entering EQMap.loadLoYMap(filename='C:\Program Files (x86)\MySEQ\maps\guildlobby.txt')
[9] 01/31/2014 13:07:09.13 - Entering OnExitMap
[9] 01/31/2014 13:07:09.13 - Entering MobTimers.ExitMap
[9] 01/31/2014 13:07:09.13 - Exiting MobTimers.ExitMap
[9] 01/31/2014 13:07:09.14 - Exiting OnExitMap
[9] 01/31/2014 13:07:09.14 - Entering EQMap.ClearMap()
[9] 01/31/2014 13:07:09.14 - Exiting EQMap.ClearMap()
[9] 01/31/2014 13:07:09.14 - Entering ClearMapStructures
[9] 01/31/2014 13:07:09.14 - Exiting ClearMapStructures
[1] 01/31/2014 13:07:09.14 - File not found loading C:\Program Files (x86)\MySEQ\maps\guildlobby.txt in loadLoYMap
[9] 01/31/2014 13:07:09.14 - Exiting EQMap.loadLoYMap(), rc=False
[9] 01/31/2014 13:07:09.14 - Entering EQMap.loadLoYMap(filename='C:\Program Files (x86)\MySEQ\maps\guildlobby_1.txt')
[1] 01/31/2014 13:07:09.14 - Loading Zone Map (LoY): C:\Program Files (x86)\MySEQ\maps\guildlobby_1.txt
[4] 01/31/2014 13:07:09.16 - 621 lines processed.
[4] 01/31/2014 13:07:09.16 - Loaded 621 lines
[9] 01/31/2014 13:07:09.17 - Entering OnEnterMap
[1] 01/31/2014 13:07:09.17 - Failed to load map C:\Program Files (x86)\MySEQ\maps\guildlobby_1.txt: Object reference not set to an instance of an object.
[9] 01/31/2014 13:07:10.23 - Entering EQMap.loadLoYMap(filename='C:\Program Files (x86)\MySEQ\maps\guildlobby_2.txt')
[1] 01/31/2014 13:07:10.23 - Loading Zone Map (LoY): C:\Program Files (x86)\MySEQ\maps\guildlobby_2.txt
[4] 01/31/2014 13:07:10.23 - 13 lines processed.
[4] 01/31/2014 13:07:10.23 - Loaded 51 lines
[9] 01/31/2014 13:07:10.23 - Entering OnEnterMap
[1] 01/31/2014 13:07:10.24 - Failed to load map C:\Program Files (x86)\MySEQ\maps\guildlobby_2.txt: Object reference not set to an instance of an object.
[9] 01/31/2014 13:07:10.88 - Entering EQMap.loadLoYMap(filename='C:\Program Files (x86)\MySEQ\maps\guildlobby_3.txt')
[1] 01/31/2014 13:07:10.88 - File not found loading C:\Program Files (x86)\MySEQ\maps\guildlobby_3.txt in loadLoYMap
[9] 01/31/2014 13:07:10.88 - Exiting EQMap.loadLoYMap(), rc=False
[9] 01/31/2014 13:07:10.88 - Entering EQMap.loadDummyMap()
[9] 01/31/2014 13:07:10.88 - Entering OnExitMap
[9] 01/31/2014 13:07:10.88 - Entering MobTimers.ExitMap
[9] 01/31/2014 13:07:10.88 - Exiting MobTimers.ExitMap
[9] 01/31/2014 13:07:10.88 - Exiting OnExitMap
[9] 01/31/2014 13:07:10.88 - Entering EQMap.ClearMap()
[9] 01/31/2014 13:07:10.88 - Exiting EQMap.ClearMap()
[9] 01/31/2014 13:07:10.89 - Entering ClearMapStructures
[9] 01/31/2014 13:07:10.89 - Exiting ClearMapStructures
[9] 01/31/2014 13:07:10.89 - Entering OnEnterMap
[1] 01/31/2014 13:07:10.96 - Error in ProcessMap() Load Map: Object reference not set to an instance of an object.
at myseq.MapCon.MapChanged(EQMap map)
at myseq.EQMap.EnterMapHandler.Invoke(EQMap Map)
at myseq.EQMap.OnEnterMap()
at myseq.EQMap.loadDummyMap(String mapname)
at myseq.frmMain.ProcessMap(SPAWNINFO si)
[9] 01/31/2014 13:07:10.96 - Entering EQMap.loadDummyMap()
[9] 01/31/2014 13:07:10.97 - Entering OnExitMap
[9] 01/31/2014 13:07:10.97 - Entering MobTimers.ExitMap
[9] 01/31/2014 13:07:10.97 - Exiting MobTimers.ExitMap
[9] 01/31/2014 13:07:10.97 - Exiting OnExitMap
[9] 01/31/2014 13:07:10.97 - Entering EQMap.ClearMap()
[9] 01/31/2014 13:07:10.97 - Exiting EQMap.ClearMap()
[9] 01/31/2014 13:07:10.97 - Entering ClearMapStructures
[9] 01/31/2014 13:07:10.97 - Exiting ClearMapStructures
[9] 01/31/2014 13:07:10.97 - Entering OnEnterMap
[1] 01/31/2014 13:07:10.97 - Error in ProcessMap(): Object reference not set to an instance of an object.
at myseq.MapCon.MapChanged(EQMap map)
at myseq.EQMap.EnterMapHandler.Invoke(EQMap Map)
at myseq.EQMap.OnEnterMap()
at myseq.EQMap.loadDummyMap(String mapname)
at myseq.frmMain.ProcessMap(SPAWNINFO si)
[9] 01/31/2014 13:07:10.97 - Exiting ProcessMap()
[9] 01/31/2014 13:07:10.97 - Entering ProcessPlayer()
[9] 01/31/2014 13:07:10.98 - Exiting ProcessPlayer()
[9] 01/31/2014 13:07:11.07 - Entering ProcessTarget()
[9] 01/31/2014 13:07:11.07 - Exiting ProcessTarget()
[9] 01/31/2014 13:07:11.08 - Entering ProcessWorld()
[9] 01/31/2014 13:07:11.08 - Exiting ProcessWorld()
[9] 01/31/2014 13:07:11.08 - Entering ProcessSpawnList()
[9] 01/31/2014 13:07:11.32 - Exiting ProcessSpawnList()
[9] 01/31/2014 13:07:11.32 - Entering ProcessGroundItemList()
[9] 01/31/2014 13:07:11.32 - Exiting ProcessGroundItemList()
[9] 01/31/2014 13:07:11.32 - Entering in CSocketClient.Receive()
[9] 01/31/2014 13:07:11.32 - Exiting in CSocketClient.Receive()
[9] 01/31/2014 13:07:11.32 - Exiting in CSocketClient.ReceiveComplete()