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Thread: NEWS: MySEQ Open 2.3.1.2 Released

  1. #1
    MySEQ Developer
    Join Date
    Nov 2002
    Posts
    186

    Lightbulb NEWS: MySEQ Open 2.3.1.2 Released

    Hi there MySEQ community,

    Some of you know me, some of you don't, either way, I've been working with eq related "3d party tools"
    for over 10 years, emu, mq/mq2 as well as showeq and now MySEQ.

    Here is a minor upgrade to the previous version.

    I just pulled the latest source today and added in "concolors per level".

    Basically what this does for you, is that you can select a level and all the mobs on the map will con according to that level.
    Try it out, if you don't like it, go back to the previous version.
    Source is in the zip as well as precompiled binaries.

    If you do compile yourself, its real easy, just unzip and open the MySEQ.sln file as admin and select the Release Build Configuration and hit F7 a couple times.
    NOTE: Visual Studio 2010 sp1 or newer is needed to build this version.

    And to my fellow devs, if you want to diff this and cvs it, that would be great, if not, that's cool as well.

    MySEQ-20140403.zip
    Last edited by eqmule; 04-03-2014 at 02:36 PM. Reason: Link fixed.
    Click Here To Download Latest MySEQ (with Level 105 support)
    @eqmule
    If you like MySEQ and would like to contribute, please do. My goal is 25 donations per month. There is no amount that's too small.
    So far I've received donations for this month's patches.
    Paypal:
    Bitcoin: 1Aq8ackjQ4f7AUvbUL7BE6oPfT8PmNP4Zq

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