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Thread: 04/19/2017 LIVE Client Offsets (miss race class)

  1. #1
    Registered User
    Join Date
    Aug 2004
    Posts
    4

    04/19/2017 LIVE Client Offsets (miss race class)

    Code:
    [File Info]
    PatchDate=2017/4/17
    
    [Port]
    port=5555
    
    [Memory Offsets]
    #########################################
    #  EQgame.h  
    #########################################
    # pinstZoneAddr_x
    ZoneAddr=0xf17414
    # pinstSpawnManager_x
    SpawnHeaderAddr=0xF9C9B8
    # pinstLocalPlayer_x
    CharInfo=0xF09A90
    # pinstTarget_x
    TargetAddr=0xF09AA8
    # pinstEQItemList_x
    ItemsAddr=0xF06174
    # pinstWorldData_x
    WorldAddr=0xF09A60
    
    [SpawnInfo Offsets]
    #########################################
    # EQData.h typedef struct _SPAWNINFO {
    #########################################
    
    # struct _SPAWNINFO*   pPrev;
    NextOffset=0x4
    # struct _SPAWNINFO*   pNext;
    PrevOffset=0x8
    # CHAR         Lastname[0x20];
    LastnameOffset=0x38
    # FLOAT        Y;
    XOffset=0x64
    # FLOAT        X;
    YOffset=0x68
    # FLOAT        Z;
    ZOffset=0x6c
    # FLOAT        SpeedRun;
    SpeedOffset=0x7c
    # FLOAT        Heading;
    HeadingOffset=0x80
    # CHAR         Name[0x40];
    NameOffset=0xa4
    # BYTE         Type;
    TypeOffset=0x125
    # DWORD        SpawnID;
    SpawnIDOffset=0x148
    # DWORD        MasterID; //pets has this merc dont
    OwnerIDOffset=0x224
    # Dword         HideMode;
    HideOffset=0x4c0
    # BYTE         Level;
    LevelOffset=0x248
    # BYTE         Class;
    ClassOffset=0xf90
    # DWORD        Race;
    RaceOffset=0xf88
    # ActorEquipment + 8c  //old struct _EQUIPMENT    // Equipment;  size 0xb4=0x14 x9    primary= Equipment + 0x8C
    PrimaryOffset=0x1084
    # Offhand DWIRD //Offset  Primary + 0x14
    OffhandOffset=0x1098
    
    [WorldInfo Offsets]
    #########################################
    #  EQData.h  typedef struct _WORLDDATA {
    #########################################
    # BYTE Hour;
    WorldHourOffset=4
    # BYTE Minute;
    WorldMinuteOffset=5
    # BYTE Day;
    WorldDayOffset=6
    # BYTE Month;
    WorldMonthOffset=7
    # DWORD Year;
    WorldYearOffset=8
    
    [GroundItem Offsets]
    #########################################
    # EQData.h  struct _GROUNDITEM 
    #########################################
    # struct _GROUNDITEM *pPrev;
    PrevOffset=0x00
    # struct _GROUNDITEM *pNext;
    NextOffset=0x04
    # DWORD  ID;
    IdOffset=0x08
    # DWORD  DropID;
    DropIdOffset=0x0c
    # FLOAT  Y;
    XOffset=0x70
    # FLOAT  X;
    YOffset=0x74
    # FLOAT  Z;
    ZOffset=0x78
    # CHAR   Name[0x20];
    NameOffset=0x1c
    Last edited by sifun; 04-19-2017 at 09:15 PM.

  2. #2
    Registered User
    Join Date
    Apr 2017
    Posts
    2

    Re: 04/19/2017 LIVE Client Offsets (miss race class)

    Class = 0xf90

  3. #3
    Registered User
    Join Date
    Apr 2017
    Posts
    2

    Re: 04/19/2017 LIVE Client Offsets (miss race class)

    Class = 0xf90
    Race = 0xf88

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