Based on all of the information listed above, I took the offsets from Lenny/Flatline and combined them with the information provided by Gridlock/FallenOne321. This combination seems to work, with everything showing up the way it's supposed to. Here it is so that you don't have to switch stuff around:

[File Info]
PatchDate=10/21/2020


[Port]
port=5555


[Memory Offsets]
# pinstZoneAddr_x
ZoneAddr=0xea1970
# pinstSpawnManager_x
SpawnHeaderAddr=0xf43378
# pinstLocalPlayer_x
CharInfo=0xe9a30c
# pinstTarget_x
TargetAddr=0xe9a360
# pinstEQItemList_x
ItemsAddr=0xe98910
# pinstWorldData_x
WorldAddr=0xe99e20


[WorldInfo Offsets]
WorldHourOffset=4
WorldMinuteOffset=5
WorldDayOffset=6
WorldMonthOffset=7
WorldYearOffset=8


[SpawnInfo Offsets]
NextOffset=0x4
PrevOffset=0x8
LastnameOffset=0x38
XOffset=0x64
YOffset=0x68
ZOffset=0x6c
SpeedOffset=0x7c
HeadingOffset=0x80
NameOffset=0xa4
TypeOffset=0x125
SpawnIDOffset=0x150
# DWORD pets has this merc dont MasterID
OwnerIDOffset=0x220
# dword HideMode
HideOffset=0x488
# BYTE Level
LevelOffset=0x504
# BYTE Class
ClassOffset=0xfb4
# dword Race = Class-8
RaceOffset=0xfac
# ActorEquipment + 8c
PrimaryOffset=0x10bc
# Offhand Offset DWORD
OffhandOffset=0x10d0


[GroundItem Offsets]
PrevOffset=0x00
NextOffset=0x04
IdOffset=0x08
DropIdOffset=0x0c
XOffset=0x70
YOffset=0x74
ZOffset=0x78
NameOffset=0x1c