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Thread: 1/5/22 "patch"

  1. #1
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    Jun 2005
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    15

    1/5/22 "patch"

    Map stopped displaying after a change on 1/5. The update message indicated that the changes were related to Overseer, but it appears to have changed the offsets too.

  2. #2
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    Re: 1/5/22 "patch"

    [File Info]
    PatchDate=1/5/2022


    [Port]
    Port=5555


    [Memory Offsets]
    ZoneAddr=0x0 #Not Found
    SpawnHeaderAddr=0x0 #Not Found
    CharInfo=0x0 #Not Found
    ItemsAddr=0x0 #Not Found
    TargetAddr=0x0 #Not Found
    WorldAddr=0x0 #Not Found

  3. #3
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    5

    Re: 1/5/22 "patch"

    mine is still not working do we have a full offset?

  4. #4
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    Re: 1/5/22 "patch"

    sucks when this happens on off patch days ;/

  5. #5
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    Re: 1/5/22 "patch"

    My first time looking for offsets. This appears to be working for me.

    [File Info]
    PatchDate=01/05/2021

    [Port]
    port=5555

    [Memory Offsets]
    # pinstZoneAddr_x
    ZoneAddr=0xdad348

    # pinstSpawnManager_x
    SpawnHeaderAddr=0xf90d68

    # pinstLocalPlayer_x
    CharInfo=0xf90d68

    # pinstTarget_x
    TargetAddr=0xed0118

    # pinstEQItemList_x
    ItemsAddr=0xb25e38

    # pinstWorldData_x
    WorldAddr=0xf90dec

    [WorldInfo Offsets]
    WorldHourOffset=4
    WorldMinuteOffset=5
    WorldDayOffset=6
    WorldMonthOffset=7
    WorldYearOffset=8

    [SpawnInfo Offsets]
    NextOffset=0x4
    PrevOffset=0x8

    LastnameOffset=0x38

    XOffset=0x64
    YOffset=0x68
    ZOffset=0x6c

    SpeedOffset=0x7c
    HeadingOffset=0x80
    NameOffset=0xe4
    TypeOffset=0x125
    SpawnIDOffset=0x150

    # DWORD pets has this merc dont MasterID
    OwnerIDOffset=0x1f0

    # dword HideMode
    HideOffset=0x1d8

    # BYTE Level
    LevelOffset=0x3e5

    # BYTE Class
    ClassOffset=0xf98

    # dword Race = Class-8
    RaceOffset=0xf90

    # ActorEquipment + 0x94
    PrimaryOffset=0x1db8
    OffhandOffset=0x1dcc

    [GroundItem Offsets]
    PrevOffset=0x00
    NextOffset=0x04
    IdOffset=0x08
    DropIdOffset=0x0c
    XOffset=0x70
    YOffset=0x74
    ZOffset=0x78
    NameOffset=0x1c
    Last edited by sinis60; 01-06-2022 at 12:31 AM.

  6. #6
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    8

    Re: 1/5/22 "patch"

    /bow

  7. #7
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    Re: 1/5/22 "patch"

    Working for me too.
    Thank you

  8. #8
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    Aug 2020
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    3

    Re: 1/5/22 "patch"

    Has anybody run into issues with the spawn timers? When we kill mobs, their spawn timers aren't getting saved, so we can't tell when mobs are going to come back up.

  9. #9
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    Nov 2020
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    3

    Re: 1/5/22 "patch"

    I noticed that that as well @nprice24692. I also noticed that ground spawns aren't visible anymore. I used to be good at aiding offsets back in the day when this was still relatively new but I am so rusty and it'd be hard to remember where to start from.

  10. #10
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    Jan 2021
    Posts
    8

    Re: 1/5/22 "patch"

    yah this happen last time like a month ago fast fix u gonna have issues:P im just happy its running !

  11. #11
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    Join Date
    Dec 2020
    Posts
    84

    Re: 1/5/22 "patch"

    Sorry - new job and some other issues been killing play time. I just checked that I got skittles and didn't look at anything else. This should work better.

    [File Info]
    PatchDate=01/05/2021A


    [Port]
    port=5555


    [Memory Offsets]
    # pinstZoneAddr_x
    ZoneAddr=0xdad348
    # pinstSpawnManager_x
    SpawnHeaderAddr=0xf90dc0
    # pinstLocalPlayer_x
    CharInfo=0xf90d68
    # pinstTarget_x
    TargetAddr=0xed0118
    # pinstEQItemList_x
    ItemsAddr=0xb25e38
    # pinstWorldData_x
    WorldAddr=0xf90dec


    [WorldInfo Offsets]
    WorldHourOffset=4
    WorldMinuteOffset=5
    WorldDayOffset=6
    WorldMonthOffset=7
    WorldYearOffset=8


    [SpawnInfo Offsets]
    NextOffset=0x4
    PrevOffset=0x8
    LastnameOffset=0x38
    XOffset=0x64
    YOffset=0x68
    ZOffset=0x6c
    SpeedOffset=0x7c
    HeadingOffset=0x80
    NameOffset=0xa4
    TypeOffset=0x125
    SpawnIDOffset=0x150
    # DWORD pets has this merc dont MasterID
    OwnerIDOffset=0x1f0
    # dword HideMode
    HideOffset=0x1d8
    # BYTE Level
    LevelOffset=0x3e5
    # BYTE Class
    ClassOffset=0xf98
    # dword Race = Class-8
    RaceOffset=0xf90
    # ActorEquipment + 0x94
    PrimaryOffset=0x1db8
    OffhandOffset=0x1dcc


    [GroundItem Offsets]
    PrevOffset=0x00
    NextOffset=0x04
    IdOffset=0x08
    DropIdOffset=0x0c
    XOffset=0x70
    YOffset=0x74
    ZOffset=0x78
    NameOffset=0x1c

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