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Thread: 4/20 patch

  1. #16
    Did you SEQ today? BlueAdept's Avatar
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    Re: 4/20 patch

    Don't forget to either delete the .o files in the source directory or better yet, delete the whole directory and recompile. If you leave the .o files, it won't recompile the module if you made changes, it will only relink it.

    I learned the hard way.
    Filters for ShowEQ can now be found here. filters-5xx-06-20-05.tar.gz

    ShowEQ file section is here. https://sourceforge.net/project/show...roup_id=10131#

    Famous Quotes:

    Ratt: WTF you talkin' about BA? (Ok.. that sounds like a bad combo of Diffrent Strokes and A-Team)

    Razzle: I showeq my wife

  2. #17
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    Re: 4/20 patch

    Quote Originally Posted by fransick View Post
    Also seeing some irregularities with *GM* being tagged to people so have some additional work to do getting things aligned.
    This has been an issue for months with random people showing as a GM. I had "Lady Vox" show up as a GM the other day.

  3. #18
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    Re: 4/20 patch

    Thank you but I meant the current active branch is currently work on (Not the official release branch) It seems like i'm missing some op code or whatever.

  4. #19
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    Re: 4/20 patch

    I added some additional opcodes post-release but didn't re-release. It's mostly just for logging, but does have some guild-related functionality.

    You can get it from trunk. What kinds of issues are you seeing?

  5. #20
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    Re: 4/20 patch

    None really, just see console messages. That's what i mean where is trunk link? svn co https://what.is.url.to.trunk ?

  6. #21
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    Re: 4/20 patch

    At this point i might as well wait til next week patch. but then i still want to know where is the "latest" branch.

  7. #22
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  8. #23
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    Re: 4/20 patch

    You guys are really helpful on my "newbiness". Thank you.

  9. #24
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    Re: 4/20 patch

    I've found some auras with an additional 4 bytes and some without. I haven't found a way to distinguish them yet.

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