Some goodies in here this time, mostly just new features.

http://alteria.sf.net/myseq-1.10.zip
http://alteria.sf.net/myseqserverc-1.7.zip
http://alteria.sf.net/seq-maps.zip

Client Changes:
* LoY zones will now decode properly. If any don't let me know.
* Basic depth filtering, this doesn't work perfectly yet, but it's better than nothing.
* Fixed the jumpy map dragging, mostly...
* Items on the ground now show up as little x's.
* Tooltip style boxes when the mouse cursor passes over a mob or item on the ground.
* Couple of other little internal fixes

Server Changes:
* Code to rip ground spawns from eq memory and transmit them

The codebase will probably go into cvs today or tomorrow depending on how lazy I am.