Code:[File Info] PatchDate=2017/4/17 [Port] port=5555 [Memory Offsets] ######################################### # EQgame.h ######################################### # pinstZoneAddr_x ZoneAddr=0xf17414 # pinstSpawnManager_x SpawnHeaderAddr=0xF9C9B8 # pinstLocalPlayer_x CharInfo=0xF09A90 # pinstTarget_x TargetAddr=0xF09AA8 # pinstEQItemList_x ItemsAddr=0xF06174 # pinstWorldData_x WorldAddr=0xF09A60 [SpawnInfo Offsets] ######################################### # EQData.h typedef struct _SPAWNINFO { ######################################### # struct _SPAWNINFO* pPrev; NextOffset=0x4 # struct _SPAWNINFO* pNext; PrevOffset=0x8 # CHAR Lastname[0x20]; LastnameOffset=0x38 # FLOAT Y; XOffset=0x64 # FLOAT X; YOffset=0x68 # FLOAT Z; ZOffset=0x6c # FLOAT SpeedRun; SpeedOffset=0x7c # FLOAT Heading; HeadingOffset=0x80 # CHAR Name[0x40]; NameOffset=0xa4 # BYTE Type; TypeOffset=0x125 # DWORD SpawnID; SpawnIDOffset=0x148 # DWORD MasterID; //pets has this merc dont OwnerIDOffset=0x224 # Dword HideMode; HideOffset=0x4c0 # BYTE Level; LevelOffset=0x248 # BYTE Class; ClassOffset=0xf90 # DWORD Race; RaceOffset=0xf88 # ActorEquipment + 8c //old struct _EQUIPMENT // Equipment; size 0xb4=0x14 x9 primary= Equipment + 0x8C PrimaryOffset=0x1084 # Offhand DWIRD //Offset Primary + 0x14 OffhandOffset=0x1098 [WorldInfo Offsets] ######################################### # EQData.h typedef struct _WORLDDATA { ######################################### # BYTE Hour; WorldHourOffset=4 # BYTE Minute; WorldMinuteOffset=5 # BYTE Day; WorldDayOffset=6 # BYTE Month; WorldMonthOffset=7 # DWORD Year; WorldYearOffset=8 [GroundItem Offsets] ######################################### # EQData.h struct _GROUNDITEM ######################################### # struct _GROUNDITEM *pPrev; PrevOffset=0x00 # struct _GROUNDITEM *pNext; NextOffset=0x04 # DWORD ID; IdOffset=0x08 # DWORD DropID; DropIdOffset=0x0c # FLOAT Y; XOffset=0x70 # FLOAT X; YOffset=0x74 # FLOAT Z; ZOffset=0x78 # CHAR Name[0x20]; NameOffset=0x1c