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Thread: Checking spawns.

  1. #1
    Registered User
    Join Date
    Nov 2002
    Posts
    3

    Checking spawns.

    The main reason I used SEQ was to be able to zone into a zone and check a spawn deep within it so I would not have to run down to see if the mob was up. Is there any way of going about this, whether it is another program or not? I heard of doing /guildinvite mob name or something like that, but I do not know details. Anyone have any ideas?

  2. #2
    Registered User
    Join Date
    Dec 2002
    Posts
    89
    The /guildinvite "bug" was fixed long ago.

    SEQ should be up and running within a few days, that should be all you need

    -Poncho

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