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Thread: LoDN Patch on Tuesday 09/09/03

  1. #1
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    LoDN Patch on Tuesday 09/09/03

    FYI

    Scheduled Update for all EverQuest Servers
    On Tuesday, September 9th, at 3:00 am PDT (-7 hours UTC), all EverQuest servers will be brought down for the launch of Lost Dungeons of Norrath. We anticipate that the servers will be up by noon PDT(9 hours later). We will bring the servers up earlier if possible.

    The SOE Game Operations Team
    -- Lord Crush

    Greater Faydark has to be cleaned from all Elves !

    This is a HOTKEY !!!

  2. #2
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    SEQ is slightly mangled on test atm.

    spawns and map sizing mainly.

  3. #3
    Registered User Zaphod's Avatar
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    Originally posted by Jel321
    SEQ is slightly mangled on test atm.

    spawns and map sizing mainly.
    Well, unless they throw another new eqgame.exe up it looks like yesterdays testeqgame.exe is the new eqgame.exe. Looks like SOE is playing it safe this time. Let's hope our luck holds.


    Most changes from what's in the 4.3.11 code base are minor. I'm hoping to do a CVS commit of the changes early this evening after I get a chance to test against the live servers.

    Enjoy,
    Zaphod (dohpaZ)
    Last edited by Zaphod; 09-09-2003 at 09:40 AM.
    Chief Software Engineer of the Apocalypse.
    http://showeq.doomed.to/
    SourceForge.net user: dohpaz.

    Personal thank you donations are now accepted.

  4. #4
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    Originally posted by Zaphod
    I'm hoping to do a CVS commit of the changes early this evening after I get a chance to test against the live servers.
    Damn Zaphod...You da man!!

  5. #5
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    Originally posted by Hendrix_Morton
    Damn Zaphod...You da man!!
    /agree

    and tyvm for fixing ground spawns. whatever you did.. it worked swimmingly.

  6. #6
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    Servers are up.... I get a few skittles but its obvious structs are slightly altered, alot of bogus info going to spawn list, ect.

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